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Item frames, very cool

You can now specify in the command whether or not you want to receive Item Frames (or Glow Item Frames) along with your maps.

This can be disabled in the config (for specifically Item Frames or Glow Item Frames) and access can also be limited through permissions (also on a per Frame type basis.)

These are the useless things I do when I get too much time to myself..

Permission Nodes:

imagemaprenderer.map

description: allows player to run the /map command default: true

imagemaprenderer.itemFrames

description: allows player to receive Item Frames when they render map(s) default: true

imagemaprenderer.glowItemFrames

description: allows player to receive Glow Item Frames when they render map(s) default: true

Added support for perms cause I'm cool and people use my plugin

Cool new feature.. you no longer have to decompile, change the code, do it wrong, ask ChatGPT to do it for you, then recompile the plugin to edit who can perform the map command.

Using a permission manager plugin or smth (idfk how it works I'm not a good server host), you can change who has permission to the /map command.

ig this means at some point I need documentation but for right now, the node is right here:

imagemaprenderer.map

description: allows player to run the /map command default: true

"Minor bug fixes" -every developer ever when changing the entire underlying framework

jkjk, actual bug fixes

-You now do not break everything when running the "map" command from a console
-When rendering an image onto a grid of more than 1 map, it will only send the confirmation message once (instead of per every map rendered)

Of course if you find any bugs and/or want something added, let me know and I'll try

External resources



Project members

CalcWIZ

Owner


Technical information

License
MIT
Project ID