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Minecraft: Java Edition
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Knights Duel is Finally on Modrinth! Features Player-Isolated Duel System: Fight right where you stand.
Movement Mechanics: Parry, dodge, and air dash capabilities.
Class System: A level-based class system featuring multiple classes per weapon type.
Arsenal Updates: Updated bows and crossbows, plus three new weapons: Daggers, Greatswords, and Wands.
Commands /aura type / /aura settype — View or set aura type for yourself or others.
/aura level / /aura setlevel — View or set aura level for yourself or others.
/aura color [R G B] — Customize your aura color.
/aura scroll get — Gives 2 scrolls (one to maximize aura level, one for a random aura type).
/aura stats — View your aura type, level, and duel win count.
How Duels Work Initiate: Shift + right-click the person you want to challenge. If the opponent accepts and returns the gesture, the duel starts.
Combat Rules: You cannot place or break blocks during a duel, but you can trigger traps. No third-party player or external attack can damage you (e.g., arrow cannons or TNT traps triggered by anyone other than your opponent deal 0 damage).
Victory: The duel ends when either player dies.
Rewards: The winner receives 100 Aura XP.
Passives & Abilities: Aura levels grant passive buffs, and reaching Aura Level 7 unlocks active abilities.
Classes: There are currently 21 unique abilities/classes divided across 10 weapon types (7 vanilla + 3 custom) that you can unlock through dueling to keep combat fresh.
Movement & Parries Forward Dash/Roll: Press Shift + Jump.
Back Dash: If you have a bow or crossbow aura type, performing a dash while not sprinting triggers a back dash.
Air Dash: While wearing Feather Falling boots and positioned more than 5 blocks in the air, you can air dash (dash distance increases with the enchantment level).
Parry: Hold a sword and right-click.
How Ability Cycling Works Check your weapon type using /aura stats.
Hold the corresponding weapon in your main hand.
Cycle Abilities: Crouch + Interact (Shift + Right-Click by default).
Use Abilities: Swap Hands (F by default).
Developer Note: I will be adding more abilities, enemies, and other content in future updates since coding takes quite a bit of time. For now, have fun with what's already here!


