Common:
- Fix NPE with combat task pings. All combat task management is now done in player netty threads.
Bukkit:
- Disable paper plugin remapping
- Build a "lite" version that doesn't shade PacketEvents, allows multiple plugins to share PacketEvents or for you to update PacketEvents without rebuilding KnockbackSync
- This jar is downloadable as an alternative/non-primary jar on the specific page for a version
Fabric:
- Actually call onLoad() to init PE (this may have been the cause of many issues on Fabric...)
- Explicitly prevent loading on Client