🛠️ Update v1.7.1
✨ New Features
- Void Protection: Players below Y -64 are auto-teleported to spawn
- Boostpads: pressure plates boost players forward (configurable)
- No Damage / Hunger: Players have infinite health and hunger in the lobby and can set them to whatever they want.
- Custom Tablist: Configurable header/footer shown to all players
- Disable Chat Option: Prevents chat completely if enabled in config
✅ Improvements
-
Config auto-updates on first run (non-destructive, no reset)
-
Fixes some outdated code (still working on it)
-
All new features toggleable via
config.yml
-
Added new basic settings in `config.yml
🛑 Support for Minecraft 1.19.3 and older has been dropped
This version only supports Minecraft 1.19.4 and newer.
GUI Update
You can now create custom navigators with the new GUI maker! It's super customizable, practically endless in design options, and really easy to use.
GUIMaker Config:
menus:
server_selector:
title: "<gradient:#FF4500:#FFD700>Server Selector</gradient>"
rows: 3
open_item:
material: PAPER
click_action: "RIGHT"
background_item:
material: GRAY_STAINED_GLASS_PANE
items:
- slot: 11
material: PAPER
name: "<green>Fraction SMP</green>"
lore:
- "<yellow>Join the ultimate <bold>Fraction SMP</bold>!"
- "<italic><blue>Explore endless possibilities</blue>"
action:
type: connect
server: "FractionSMP"
- slot: 15
material: PAPER
name: "<aqua>GHG</aqua>"
lore:
- "<gray>Join the thrilling <bold>GHG</bold> game mode!"
- "<italic><gold>Test your skills</gold>"
action:
type: connect
server: "GHG"
#-> If you want to add more gui's just add them like the one below there is no limit
Diamond:
title: "<gradient:#00BFFF:#1E90FF>Diamond Showcase</gradient>"
rows: 3
open_item:
material: DIAMOND
click_action: "RIGHT"
background_item:
material: BLUE_STAINED_GLASS_PANE
items:
- slot: 11
material: DIAMOND
name: "<bold><gradient:#FFD700:#FF4500>Golden Diamond</gradient></bold>"
lore:
- "<italic><green>Shines brighter than the sun</green>"
- "<blue>A precious <bold>artifact</bold> for true adventurers</blue>"
action:
type: connect
server: "DiamondSMP"
- slot: 13
material: EMERALD
name: "<bold><gradient:#32CD32:#00FF7F>Emerald Enchantment</gradient></bold>"
lore:
- "<italic><yellow>This emerald holds great <bold>power</bold>"
- "<red>Only the chosen ones can wield it</red>"
action:
type: connect
server: "EmeraldMagic"
- slot: 15
material: NETHER_STAR
name: "<gradient:#8A2BE2:#4B0082>Nether Star</gradient>"
lore:
- "<italic><red>A mystical relic from the Nether</red>"
- "<blue>Unleash its secrets on your journey</blue>"
action:
type: connect
server: "NetherRealm"
Fixed some Bugs of Version 1.3
Update 1.3 (1.4 bug fixes)
New Features
Global Command Permission System:
Added a new feature to enforce permissions for all commands when enabled in the configuration. Commands now require permissions in the format:
- fluffylobby.<command>.
A configurable whitelist (e.g., /spawn, /server) ensures critical commands remain accessible. Tab Completion Filtering:
Players now only see commands in tab suggestions that they have permission to execute. Helps prevent unauthorized players from discovering blocked commands. (BETA)
MiniMessage Support Across All Features:
- Enhanced MiniMessage formatting for all messages, including gradients, colors, and bold/italic text. Configuration messages such as "No Permission" or "Spawn Set" now fully support MiniMessage styling.
Improvements
Added a new configuration option: require_command_permissions (default: false). When enabled, all commands require proper permissions to execute. Dynamic and Clean Command Validation:
Only registered commands are intercepted by the permission system. Prevents blocking non-existent commands and improves performance.
Improved Error Handling:
Customizable "No Permission" messages with MiniMessage support for a better user experience. Configuration Changes New Config Option:
- require_command_permissions: false
Enable or disable the global command permission system.
New message entries for permissions and general feedback Fixes Command Execution for Non-Players:
Improved handling of commands to ensure proper messaging for non-player usage.
Duplicate Messages in Join Event:
- Resolved issues with duplicate MiniMessage parsing in the join event handler.
Update 1.3
New Features
Global Command Permission System:
Added a new feature to enforce permissions for all commands when enabled in the configuration. Commands now require permissions in the format:
- fluffylobby.<command>.
A configurable whitelist (e.g., /spawn, /server) ensures critical commands remain accessible. Tab Completion Filtering:
Players now only see commands in tab suggestions that they have permission to execute. Helps prevent unauthorized players from discovering blocked commands. (BETA)
MiniMessage Support Across All Features:
- Enhanced MiniMessage formatting for all messages, including gradients, colors, and bold/italic text. Configuration messages such as "No Permission" or "Spawn Set" now fully support MiniMessage styling.
Improvements
Added a new configuration option: require_command_permissions (default: false). When enabled, all commands require proper permissions to execute. Dynamic and Clean Command Validation:
Only registered commands are intercepted by the permission system. Prevents blocking non-existent commands and improves performance.
Improved Error Handling:
Customizable "No Permission" messages with MiniMessage support for a better user experience. Configuration Changes New Config Option:
- require_command_permissions: false
Enable or disable the global command permission system.
New message entries for permissions and general feedback Fixes Command Execution for Non-Players:
Improved handling of commands to ensure proper messaging for non-player usage.
Duplicate Messages in Join Event:
- Resolved issues with duplicate MiniMessage parsing in the join event handler.