Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
Experience thrilling container-bidding auctions where mystery, strategy, and escalating tension collide. MagicAuction brings a fresh minigame to your server, inspired by mystery box auctions with rising stakes and live bidding drama.
How It Works
MagicAuction starts an auction with 4 players competing for mystery items hidden inside a chest. Each auction runs through multiple escalating rounds - early rounds demand risky overbids, while later rounds let crafty players snipe near-market prices.
The Flow
- Preview Phase - A countdown timer lets players study the items before bidding (default: 15 seconds)
- Bidding Phase - Each player opens an anvil GUI to place their secret bid (default: 30 seconds)
- Live Graph - After all bids are in, a dynamic graph shows who's leading and by how much
- Round Evaluation - The highest bid wins if it reaches the BIN threshold for that round
- Winner Reveal - Confetti animations and a rewards summary for the victor
- Next Round - No winner? Items stay hidden and the multiplier gets easier. Try again!
The Tension
Each round has an overbid multiplier that determines how much higher your bid must be to win instantly ("BIN"):
| Round | Multiplier | Example |
|---|---|---|
| 1 | 2.0x | Bid $1,000 vs. opponent's $600 |
| 2 | 1.5x | Bid $900 vs. opponent's $600 |
| 3 | 1.3x | Bid $780 vs. opponent's $600 |
| 4 | 1.1x | Bid $660 vs. opponent's $600 |
| 5 | 1.0x | Last chance! Match their bid exactly to win |
No winner by round 5? A bonus round with a 1.0x multiplier is forced, take it or watch it slip away.
Features
- Fully Configurable Arenas - Create custom auction arenas with different item pools, multipliers, thinking times, and rewards
- Mystery Container System - Items start hidden (???), gradually revealed by random events
- 4-Player Lobbies - Each player sees their own bidding interface; bots fill empty slots
- Dynamic Bidding Graph - Color-coded live standings with animated progress bars
- Tiered Item System - Assign rarity colors, custom sizes, and custom model data to your items
- Reward Pools - Distribute command rewards, economy payouts, or item stacks to winners
- Player-Friendly Messages - Adventure MiniMessage formatting with rich text and hover details
- Bot Players - Realistic AI bidding with randomized decisions (no pay-to-win concerns)
- Tie-Breaker Logic - First player to submit a bid wins ties
- Deterministic Seeding - Reproduce exact auction layouts across server resets
Customization Highlights
Every aspect is tunable:
- Preview Duration - How long players study items before bidding
- Bid Duration - How much time players get to enter their bid
- Round Multipliers - Customize the overbid thresholds per round
- Min/Max Items - Control how many rewards appear in each auction
- Reward Events - Shuffle random "reveal" events that uncover item properties
- Base Price - Set the fallback bid floor for BIN calculations
- Per-Arena Config - Different multipliers, rewards, and settings for each arena
Gameplay UX
Player Experience:
- Type bids directly into the anvil GUI
- Watch live progress graph updates
- Receive announcement chat messages for each round
Why MagicAuction?
(Fresh Gameplay) Auctions are rare in Minecraft this is a novel, engaging minigame
(Server Economy) Sink gold and create player-to-player engagement
(Zero P2W) Fair bidding system with realistic bot competition
(Highly Customizable) Build auctions that match your server's theme and economy
(Production-Ready) Battle-tested with rich error handling and player-friendly messaging
