Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Tags
Creators
Details
Licensed MIT
Published 3 months ago
Magic Grimoire - Magic Spell System
A Minecraft plugin that adds a comprehensive magic spell system with six schools of magic, mana management, and grimoire-based casting mechanics.
Features
Magic Schools
- Pyromancy: Fire-based spells for offensive combat
- Hydromancy: Water and ice spells for control and defense
- Aeromancy: Wind and lightning spells for mobility and attack
- Voidmancy: Dark magic for summoning and debuffing
- Lumimancy: Light-based spells for healing and protection
- Terramancy: Earth magic for defense and area control
Core Systems
- Mana System: Resource management with automatic regeneration
- Meditation Mechanics: Active mana restoration ability
- Grimoire Requirement: Players must possess magical tomes to cast spells
- Cross-Platform Support: Java and Bedrock player compatibility
Available Spells
- Fireball: Launch projectile fire attack (20 mana, 5s cooldown)
- Frost Nova: Area ice explosion with slow effect (35 mana, 10s cooldown)
- Thunder Strike: Long-range lightning attack (50 mana, 15s cooldown)
- Teleport: Instant short-range teleportation (5 mana, 5s cooldown)
- Heal: Restore health to self or target (20 mana, 2s cooldown)
- Necromancy: Summon undead minions (20 mana, 10s cooldown)
Usage Guide
Getting Started
- Obtain Grimoire: Ask admin to give grimoire with
/grimoire add <player> - Hold Grimoire: Must hold red book named "GRIMOIRE" to cast spells
- Check Mana: Mana displayed in action bar, regenerates automatically
Controls & Mechanics
- Left Click: Cast current selected spell
- Q Key: Drop grimoire to cycle through available spells
- Sneak + Look Up: Charge spell (hold to charge mana)
- Release Sneak: Cast charged spell with increased power
- Right Click: Alternative spell casting method
Commands (Optional)
/grimoire - View grimoire information
/spells - List all available spells
/cast <spell> - Cast a specific spell
/meditate - Restore 50% mana over 10 seconds
Spell Usage
- Each spell has unique mana cost and cooldown
- Visual effects indicate spell school and power
- Some spells require targeting (look at target)
- Mana regenerates every 5 seconds automatically
Combat Strategy
- Manage mana resources carefully during combat
- Use meditation during safe moments
- Combine spells from different schools for effectiveness
- Consider spell ranges and cooldowns in tactical planning
Configuration
Generated Files
plugins/MagicGrimoire/config.yml- Main configuration file
Customization Options
- Mana maximum and regeneration rates
- Spell damage multipliers
- Cooldown period adjustments
- Visual effect toggles
Example Configuration
mana:
base-max: 100
regen-rate: 1
regen-interval: 100
spells:
cooldown-multiplier: 1.0
damage-multiplier: 1.0
Permissions
Player Permissions
magicgrimoire.cast- Use spells (default: all players)
Version Information
Version: 1.0.R
Compatibility: Minecraft 1.21+
License: MIT - Full commercial and personal use permitted
Development: Active development and support

