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1.0.5
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Hello everyone, i finally come back after long months of relaxing and im ready to continue cook this project ! so get ready for new updates ! Changelog: ๐๏ธ
Added: โ
Deleted: โ
fixed:
[๐ ๏ธ] all major bugs that broke up the games.
[๐ ๏ธ] glass losers or winners can't be breaked up now
[๐ ๏ธ] hook world guard and world edit works how it have to work
[๐ ๏ธ] anvils can't spawn outside of arena
[๐ ๏ธ] the major bug with arena reset ( blocks automaticly changed color then didn't had to )
[๐ ๏ธ] King of the hill minigame now ends then all players die and resets how it have to reset .
Dependences are the same like before , worldedit , worldguard , decentholograms , and luckperms .
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Rn3FkKW7:Xeyh0a8z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Rn3FkKW7:Xeyh0a8z"
}

