Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
Platforms
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Details
Licensed ARR
Published 10 months ago
Updated 4 days ago
Changelog
Additions
- Mover Lifts! Movers when facing directly up or down can be turned into lifts by placing fences in a straight line. Movers can remove and add items to a lift like belts. This is a great alternative to moving items vertically!
- 23 Mover Filters! (Request yours in discord!)
- Admins can now change Item Mode, by default it uses DISPLAY. Essentially this will allow admins to switch to uses Display Entities for Minetorio items rather then normal items. Display entities offer superior performance along with item smoothing.
- New Config Option, Item Mode: true (default)
- New Config Option, Smooth Movement: true (default) Setting this to false will make items teleport as they did in the past while still being able to use Display Entities.
- New Config Option, Lift Distance: 20 (default) this controls the distance at which mover lifts can go up or down.
- Phase Belts! You can now place stairs with the large face facing the end of a belt, then place another stair facing the opposite direction of the first stair to make underground belts! Just like factorio!
- The Guide has been updated with information regarding the Phase Belts and the Mover Lifts!
- Logistic Robots now have some sounds they play when entering a roboport, exiting a roboport and dropping of items.
- New Device! Experience Synthesizer! This device takes items and extracts a small amount if experience from them. However, specific items like amethyst shards, redstone, lapis and most common mob drops give slighly more experience. It is unlocked after logistics and waste disposal.
Changes
- The Mover UI has been reworked, you can now have more then 9 filters, you can still add filters from your inventory without actually using an item, you can also add filters without having the item.
- Movers can now be filtered by groups, these are presets that are coded in. This can be things like ores, crops, components, device, tools and more!
- Movers can now have their type change from the new UI, however you can still manually place items above to change the mover mode. This is mainly for spreading awareness easily in game for the modifiers of movers.
- Movers can now have their filter list type changed from the new UI.
- You can now view the amount of mover gears inside the new mover UI.
- Solar Panels now accumulate debris on them, the amount is dependent on the biome type, temperature biomes accumulate slow, cold accumulate 2x as much and hot biomes accumulate 3x as much.
- You can clean solar panels off using a brush, currently a Temperature solar panel will need to be cleaned off once about every 3 hours in a temperature biome, though it will lose power at this level, letting the debris get to 75 or higher will reduce output by 2. It takes 9 hours to reach this level of debris though.
- Newly placed Solar panels now have a UI when being right clicked. Though previously placed solar panels will not have it due to how devices save information.
- You can now view much more information in regards to solar panels, which should give a better idea as to why your generating the power you are at any given moment.
- The Incinerator now produces 2 pollution when burning items rather then 10. This should make it a more useful utility for servers using pollution mechanics.
Fixes
- Fixed an issue with when a server process would be killed it would duplicate items above devices. This wont work for the first time load of this update though.
- Clicking on an item category in the /mt items will reset the page to zero. This prevents you from looking at empty pages in some circumstances.
- VanillaDevices now get properly removed when broken. This could possibly fix cases where an double chest could be duplicated.
- VanillaDevices now keep track of their left and right sides when considering double chests.
- Fixed an issue preventing clouds from ever effecting solar panels, solar panels are now subject to clouds.
Notes
- Lifts can have their items released by sneak right clicking the fence holding the items you want, exactly how belts would.
- In the future I plan to adapt Display Entities into belts as well, along with the smooth movement. Lifts are a bit simpler then belts so it was easier to implement here.
- Item Mode and Smooth Movement config options will be used for belt items as well, along with other areas to like the display items above devices. Just wanted to make note that these config will apply in these areas in the future to.
- I will be adding a method in the future to clean solar panels off automatically, however for right now users will need to manually clean them. Solar is intended to be an early game option, not the only option, as many users tend to use solar at all stages of gameplay, its not that you should be able to, its just to easy to do so.
- To further my last point if users want to build a huge solar farm out, then i think there should be more to it then just placing them and adding some batteries. So adding in an automatic way to clean nearby panels i think will make solar a more fair power source compared to the others, while allowing users to continue to use them at scale.
Files
Metadata
Release channel
BetaVersion number
0.85Loaders
Game versions
1.21–1.21.4Downloads
8Publication date
February 18, 2025 at 11:30 PMPublisher
xxxtrigger50xxx
Member