Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
Platforms
Creators
Details
Licensed ARR
Published last year
Updated 19 hours ago
Changelog
Additions
- Space Bats! These pesky creatures spawn as you travel in space! Space bats are phantoms with different hp, damage and size.
- By default bat configuration is set to spawn bats after leaving the starting planet, and they don't spawn whilst at exodus. However they gain strength equal to how far from the starting planet you are. These are configurable just like asteroid fields.
Changes
- The Atmospheric Controller has had its max space increased to 500 blocks rather then the tiny 100.
- The Atmospheric Controller now displays if the room is to large as a warning.
- The Atmospheric Controller has been fixed to consider the world border more accurately.
- Gravity has been changed for planets, 0.66-0.99 is now going to be jump boost 1, 0.33-0.66 is 2, anything lower is 3!
- Oxygen loss has been adjusted on planets, 0.0 oxygen will translate into running out of air in 20 seconds without o2 tanks. 0.5 would result in running out in 40 seconds and so on.
- Updated oxygen mask lore so that it includes the low oxygen level that is breathable with it worn.
- The Phase Relay now works for users who are not the owner and are shared with the owner.
- The base ship speed of a sheep is now 10x slower. So its still useful for getting into orbit if you just barely run out, but not so easily afk-able.
- Asteroid fields now spawn based on the density of the field. The higher the density the more likely they are to spawn.
- Asteroid fields now spawn 20 asteroid by default. 25% of them will be incoming asteroids, these are ones that can destroy the ship and be gathered. The rest are decorative.
Fixes
- Spaceships have their local target updated when created, preventing them from traveling right away to 0/0
- The Phase Beacon no longer relinks over and over again, this was due to the translation updates.
- Asteroid miners now mine the correct material, they were mining the primary material before rather then the secondary.
- Fixed an issue preventing non creative mode players from building in space.
- Rockets now spawn in the related world the rocket silo is in, this fixes rockets not appearing in some servers when spawned.
- Ship cores now compute after created for the first time, this makes planets render right away and fixes other issues.
Files
Metadata
Release channel
BetaVersion number
V0.95Loaders
Game versions
1.21.4–1.21.8Downloads
3Publication date
July 31, 2025 at 2:49 AMPublisher
xxxtrigger50xxx
Member