-
added command /tempvanish <time> <player>
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added 2 permissions
- tempvanish
- tempvanishothers
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A minor fix that I forgot about :>
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FIXED API-VERSION IN PLUGIN.YML WHICH ALLOWED USING THE PLUGIN ONLY 1.21+ SERVERS
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Added 3 options in
Enable_Vanish_FeaturesandDisable Vanish Features- Clean Effects
- Heal
- Feed
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Added warning that sprint prevention is currently not working
Lately I've been busy with myself and my own server, I don't promise any updates, but this is the first pre-release to 2.2.8 where I intend to add a few features
Fixed typo's in
NoChangeGamemode: --> noChangeGamemode:
NoBedLeave: --> noBedLeave:
NoBedEnter: --> noBedEnter:
NoSprint: --> noSprint:
Fix Update
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FIX Lighting feature in Enable_Vanish_Features and Disable_Vanish_Features
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FIX typo in: Disable_vanish_Features ---> Disable_Vanish_Features
MEDUIM UPDATE
- fixed that mobs can't see us when we have vanish enabled
- added new section instead of cluttering options. PREVENT
- changed the behavior of antyX from now false to not blocking and true to blocking
- added four new blocks during vanish (and permissions for them)
- entering beds
- leaving beds
- drops items
- changing the game mode
- improved imports
- improved pv help {gracz} to {player}
- added broadcastjoin and quit to pv help
- added placeholder %pv_vanished_two% if someone wanted to have e.g. both prefix and suffix like in vanish
- changed the name Invisible2Effect to InvisibleEfect
- fixed default config of invisibility for InvisibleEfect where instead of invisibility 2 it was 3
- added the possibility of changing the amplifier in the config for this
- improved the incorrect default color in the bossbar code from blue to yellow which was supposed to be used to check something and I forgot about it XD, fixed
I PLAN TO ADD A FEW MORE FUNCTIONS TO THE PREVENT SECTION, SUCH AS ANTI-HUNGER LOSS OR THE POSSIBILITY TO SWITCH WHETHER MOBS ATTACK US OR NOT (CURRENTLY THEY DON'T HIT US HARD)
fixed pv.* bug that didn't give permission to /pv broacastjoin and quit
MEDIUM UPDATE
- fixed typo in segments #, max 1 no 2
- fixed bossbar segment errors, when you provide a wrong value the plugin will still work and will enable SOLID instead of disabling
- added warning in commandonlyforplayers in the form of # not to use the & format
- added loadbefore for VanishX
- added two commands /pv broadcastjoin and /pv broadcastquit
- added dependencies in /pv info instead of dependency
- added Invisibility II effect option(default off)
- added three new permissions
- pv.MoveExempt:
- pv.broadcastjoin:
- pv.broadcastquit:
- added option to disable move when vanish is enable for player
fixed pv.* bug that prevented autovanish from being used, still doesn't grant permission for it but doesn't deny it
Important bug fix!
-
added load-before for
- SayanVanish
- SuperVanish
- PremiumVanish
- Vanish
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removed bstats from softdepends because it doesn't need to be downloaded so I removed it
-
new permission pv.* which grants any other permission except pv.autovanish
- FIXED A SERIOUS BUG THAT I DON'T KNOW SINCE WHEN IT HAPPENED BUT THE UPDATE MESSAGE DID NOT POP UP FOR ADMINISTRATION ONLY FOR PLAYERS!!!
- fixed one missing line in updatechecker
changed soft dependencies startup messages to English from Polish
corrected two permission descriptions from "nt" to "na temat" to make it more readable
ADDED LOADBEFORE FOR:
- Essentialslite
- ServerBasics
- MainMC
the code should work 1.21.5 but I haven't checked it yet
I filled in the empty spaces for hashtags (#) in the config
added load-before for
- ServerEssentials
- EssentialsX
- ZEssentials
- Essentials
- SunLight
- CMI
to make /v and /vanish the main vanish commands
BIG UPDATE
-
plugin should work 1.9+ but not all options work and there may be errors. I recommend 1.21.1+
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added after 3 months bstats XD
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added two new sections in config Vanish_enable_features and Vanish_disable_features where you can enable/disable special effects when vanish is enabled/disabled
-
added two new special effects(i was inspired by the animvanish plugin which adds cool options to other vanish plugins.)
- tnt
- firework
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added three new locks in options(which locks specific actions during vanish)
- antyBreak on vanish
- antyBuild on vanish
- antyInteract on vanish
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added three new permissions(which allow to bypass locks)
- pv.breakexempt
- pv.buildexempt
- pv.interactexempt
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removed permission from plugin.yml about restorevanish which does not exist
-
added spaces in plugin.yml between commands and permissions
-
fixed typo in help_above
-
divided listeners into classes to be able to develop the plugin better
I think that's all, if I forgot something I will write in the next update
Performance Update
- Improved AutoVanish handling
- Improved onDisable
- Improved Vanish actions on player entry and exit which potentially optimizes the plugin
- better sorted plugin.yml
-
added website to plugin.yml
-
added load: postworld in plugin.yml, I know that this is the default but I prefer to set it to be
-
in the last update I meant that the default progress is 1 and not 0 as I wrote :)
Small update
- add progress option in config(0 or 1(default 0))
- fix default config
- added segments option in bossbar message(check default config)(use 1 to default SOLID Bossbar)
4 new things
1 bugfix
NEW:
-
added {player} variable in two messages but I forgot which ones :)
-
added checkmaxplayers message, which is displayed when you provide more than two player names, previously it displayed the status of the first player
-
added help_checkupdate message
-
added the /pv checkupdate command to check for updates
FIX:
- fixed /pv check error without arguments
- added when disabling the plugin, clearing the bossbar for everyone, which is useful, e.g. when reloading the plugin with Plugman or something like that



