Compatibility
Minecraft: Java Edition
Platforms
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Details
Annoying player on your server? Put a price on their head.
PlayerBounty lets players place money bounties on each other. The first player to kill the target is paid the whole bounty instantly, and everyone who contributed to it receives the target's skull as a trophy.
Bounty GUI
Open /bounty to browse every active bounty. Heads are sorted by highest reward. Click a head, then type an amount in chat to add to that bounty. From the same menu you can pick any online player or cancel your own bounties for a full refund.

Kill notification
When a bounty is claimed, the killer gets a private message and the whole server sees an announcement. Each player who funded the bounty receives the victim's head as a trophy. If a funder is offline, the head is delivered when they next log in.

Features
- Place bounties with
/bounty add <player> <amount>or through the GUI; bounties stack when several players target the same person - Short amounts supported:
5000,5k,1.5m - Killer is paid instantly through Vault
- Trophy heads for every contributor, with pending delivery for offline players and a drop at their feet if the inventory is full
- Bounty GUI with pages and three views: all bounties, add (online players) and my bounties
- Cancel your own share of a bounty and get your money back
- Server-wide announcements when a bounty is placed or claimed
- Safe payouts: if the reward cannot be deposited, the bounty stays stored
- Storage: SQLite (default) or MySQL, with asynchronous writes
- Every message, the minimum amount and announcements are configurable
- Tab completion for commands, player names and amounts
- Works on Spigot, Paper and Bukkit forks (1.21+)
Commands
/bountyor/bounty gui: open the bounty list/bounty add <player> <amount>: place a bounty/bounty list: top 10 bounties/bounty check <player>: check one player's bounty/bounty remove <player>: admin, removes a bounty and refunds every contributor/bounty reload: admin, reloads the config- Alias:
/sayembara
Permissions
playerbounty.use: default, everyoneplayerbounty.admin: default, operators
Requirements: Java 21, Vault and an economy plugin (for example EssentialsX).
Only players killed by another player pay out; deaths from mobs or the environment, and suicides, do not. Targets can be offline players who have joined the server before.


