Bug Fixing 0.4.1-beta
wallet maincurrency
now wallet also displays main currency even if balance is 0, to allow easier deposits and withdraws via gui
fixed console visual bug
fixed a repeated language file related message when loading the plugin
Could not save es.yml to plugins/Profitable/lang/es.yml because es.yml already exists..
fixed critical multiworld bug
Fixed critical bug that would run database queries on wrong worlds if queried too fast on different worlds
🔖 New features 0.4.0-beta
Language files
Now you can translate the whole pluggin to your desired language by either selecting one of the existing language files from config file or by making your own!
Spanish translation
Spanish translation was added as es.yml which can be selected via config file!
Mini message support
Now its posible to also customize how the whole gui and command outputs look at will, text can be formmated to have custom colors, gradients, and decorations such as bold and italics
🔖 New Features - 0.3.0-beta
GUI
This new update brings a brand-new GUI that allows you to buy, sell, manage orders, manage funds, manage assets, monitor asset performance…
and pretty much everything you can do with Profitable,
but easier.
Misc
With the addition of this new GUI, also comes the ability to deposit and withdraw commodities, so you can use them just like a currency.
This allows item-based currencies to work with Profitable.
Folia support and other minor improvements
Trading
Typing only /buy
or /sell
will trigger a market order to trade item on your right hand
You can also type 'hand' to reference the item you're holding. Ex:
/sell hand 4 32
(Sells 4 items from your hand at price of 32)
Compatibility and optimization
- Full support for Folia servers
- Database queries now run async preventing slowing down main thread
- Now claimed entities lookup only scanns for entities that are 20 blocks away from you
🔖 New features - 0.2.0-beta
⭐️ Highlights
- Stop-Limit Orders
- Fees (Taxes)
- MySQL support
- PlayerPoints support
- Automatic database migration
- Multiple Order Complexity Levels
- Market order
/buy <Asset>
/buy <Asset> <Units>
- Limit order
/buy <Asset> <Units> <Price>
- Stop-Limit order
/buy <Asset> <Units> <Price> stop-limit
- Market order
- Extra customization on configuration file
- Asset customization
- Exchange Colors
- Fees (fixed and percentage)
- Transact items and entities without delivery
- Command to reload configuration
- Console update notice
📑 Stop-Limit Order
A Stop-Limit Order becomes a Limit Order once the market reaches the specified trigger price
/buy <Asset> <Units> <Price> stop-limit
or /sell <Asset> <Price> stop-limit
Useful if you think Prices will keep going up after a certain price
⚠️ Important
This Update had major changes on the way databases are managed, meaning databases from pre 0.2.0 versions will only migrate partially as Orders and Multi-World data cannot be migrated, cancel all orders and back-up your data before runing this new version.
- Replaced ChatColor completelly for AdventureAPI components
- Fixed bug where you couldnt see Ask if bid was null
- deleted infobook temporally
- Divided /account subcommands into: /account /wallet /orders /delivery /claimtag Each with the same functionality as before
- worked command outputs for clarity
- updated certain command outputs for admincommands
- Made sql lookups slightly more performant
- Fixed other minor bugs