Compatibility
Minecraft: Java Edition
1.21–1.21.4
1.20.x
1.19.x
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Details
Licensed ARR
Published last month
qEnderChest
Features
- Custom ender chest GUI with 3 rows available by default (up to 6 total)
- Players can unlock additional rows by spending PlayerPoints
- Purchase confirmation screen before spending points
- Shift-click (quick-move) support — blocked automatically when the chest is full
- Info book item showing balance, unlocked rows, and next row price (hidden when all rows are unlocked)
- Sounds for success, error, and insufficient balance events (configurable)
- Admin commands to reset, set, or give rows to any player
- Data stored in a local SQLite database — no external database required
- Fully configurable messages, prices, sounds, and menu title
Dependencies
- PlayerPoints
Commands
| Command | Description | Permission |
|---|---|---|
/ec |
Open your ender chest | qenderchest.use |
/ec reload |
Reload the config | qenderchest.admin |
/ec reset <player> |
Reset a player's progress and data | qenderchest.admin |
/ec setrows <player> <amount> |
Set the number of extra unlocked rows (0–3) | qenderchest.admin |
/ec giverows <player> <amount> |
Give extra rows to a player | qenderchest.admin |
Permissions
| Permission | Description | Default |
|---|---|---|
qenderchest.use |
Open the chest via /ec |
true |
qenderchest.open |
Open the chest by right-clicking an ender chest block | true |
qenderchest.buy |
Purchase additional rows | true |
qenderchest.admin |
Access admin commands | op |
Configuration
# Allow opening the chest with /ec
open-by-command: true
# Allow opening the chest by right-clicking an ender chest block
open-by-enderchest-click: true
# Require qenderchest.open permission when opening by block click
require-permission-for-block-open: true
# PlayerPoints cost to unlock each additional row
rows:
4: 100
5: 250
6: 500
# Title displayed in the chest GUI (supports color codes with &)
menu-title: "&5Ender Chest"
# Material used for locked row slots
locked-item-material: "GRAY_STAINED_GLASS_PANE"
# Player-facing messages (support color codes and placeholders)
messages:
not-enough: "&cNot enough PlayerPoints. Required: &6%price% points"
purchase-success: "&aYou have successfully unlocked row &e%row%&a for &6%price% points&a!"
row-already-open: "&eThis row is already unlocked or not available for purchase."
no-permission: "&cYou do not have permission for this action."
players-only: "&cThis command can only be used by players."
config-reloaded: "&aConfig reloaded."
# Sounds played on various events (use Bukkit Sound enum names)
sounds:
success: "ENTITY_PLAYER_LEVELUP"
error: "BLOCK_NOTE_BLOCK_BASS"
not-enough: "BLOCK_ANVIL_LAND"
How It Works
- A player opens their chest via
/ecor by right-clicking an ender chest block - The first 3 rows are always available for storage
- Locked rows show a glass pane with the unlock price — clicking one opens a confirmation screen
- After confirming, the required PlayerPoints are deducted and the row is permanently unlocked
- Items are saved to an SQLite database when the player closes the chest
- When all 6 rows are unlocked, the info book is removed and every slot becomes usable storage



