Compatibility
Minecraft: Java Edition
1.21.3–1.21.4
1.21.1
1.20.6
Platforms
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Details
Licensed MIT
Published 3 months ago
Updated 3 days ago
Changelog
Ominous Update
Hey! Another update is on the way. In this update, I've greatly improved the name generation prompts, added more features to the configuration, and most importantly, completely reworked the player-and-illager interactions, which makes having a bad reputation actually meaningful. Illagers won't attack players with bad reputation, but will talk to them (treating them friendly), and even protect them from monsters. In addition, such players can now wear ominous banners as a helmet. Illagers will consider such players as their leaders and follow them.
Bug fixes
- Fixed a bug where Markdown was used in quest titles.
- Fixed the ominous banner description when generating a quest related to obtaining it. Now villagers don't just talk about a white banner, but an ominous one.
Changes
- Significant improvements to the name generation prompts for villagers and settlements. Now, instead of strange names, the AI will generate interesting and beautiful names, avoiding repetitions. This is achieved because the plugin now saves all previously used names and informs the AI, prohibiting their reuse.
- The naming style setting has been moved from prompts.yml to config.yml. The default naming style is now Fantasy, but you can actually use anything.
- Added profession quests for nitwit villagers. These poor guys have been without quests for a long time; now they ask the player to bring them various junk.
- Improved the quest generation prompt: information about the quantity of the quest item is added to the context. Now villagers mention the required quantity of the requested item (before, they always described it in the singular).
- Iron golems will now attack players with a very bad reputation. The golem will choose the nearest player with bad reputation, and if the player runs away far enough, the golem will stop chasing them.
- Illagers will no longer attack players with a very bad reputation, mistaking them for their own.
- Added a new type of dialogue: illagers. A player with a very bad reputation can interact with pillagers, receiving phrases in response. Unlike personal phrases for each villager, pillager phrases are generated each time the server starts – they are common to all illagers and are randomly selected from a common pool. There are also phrases for when such a player attacks an illager, thereby betraying them. Since illagers aren't the nicest bunch, their replies can be... more colorful.
- Now, when illagers spawn, they get ominous names.
- Illagers protect players with a bad reputation from monsters. For example, if a zombie (or even a creeper!) aggroes onto the player, the illager will attack the attacking monster.
- Players with a bad reputation can put ominous banners on their heads. Other illagers will follow such a player, considering them the squad leader. The player can even lead them into a village! Illagers will attack the same targets as the player, protecting them from monsters. Illagers talk to such players with special phrases intended for the leader.
Files
Metadata
Release channel
AlphaVersion number
0.1.8-OPEN-ALPHALoaders
Game versions
1.20.6, 1.21.1, 1.21.3–1.21.4Downloads
81Publication date
January 9, 2025 at 5:03 PMPublisher
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Developer