RealisticBiomes
This plugin allows you to define what it takes for every biome to be what it should. Using RealisticBiomes, you can set what blocks are required to transform a desert to a jungle, plains, or anything you desire! The plugin is fully configurable, lightweight (or at least tries to be), and adds a great layer of depth to your server!
Default Configuration
The configuration is fairly straight forward and mostly explained inside the file, but placed here for reference!
# How often should our check tasks run? Not recommended to change unless you want to see the changes quicker.
tasks:
# How often should we check modified chunks for potential biome changes? Time in seconds
stamp-interval: 360
# How often should chunks evolve if all conditions are met? Recommended to keep it the same or higher than the stamp interval
evolve-interval: 400
# Which worlds should we run our checks on?
# Try only including overworld type worlds.
enabled-worlds:
- world
# Biomes that will never be changed go here.
# Since the biome evolution usually goes through the entire chunk, it's recommended to keep the included cave biomes
# As you wouldn't want instances of lush caves or deep dark biomes transforming into plains etc.
blacklisted-biomes:
- LUSH_CAVES
- DRIPSTONE_CAVES
- DEEP_DARK
use-biome-blacklist-as-whitelist: false
biomes:
# Biome Name goes here
PLAINS:
# Blocks and the amount required for each block
GRASS_BLOCK: 16
DIRT: 50
OAK_LOG: 30
OAK_LEAVES: 30
# The time it should take to transform, if all blocks are correct. This is in seconds.
time: 3600
Support
if you're having any difficulty with the plugin, or have any potential bugs, you're welcome to join our discord server to request changes! https://discord.gg/AUxhxweY9U
External resources
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Maroon28
Owner
Technical information
License
GPL-2.0-only
Project ID