Compatibility
Minecraft: Java Edition
1.19–1.19.2
Platforms
Paper
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Details
Licensed GPL-2.0-only
Created 2 years ago
Updated 2 years ago
RealisticBiomes
This plugin allows you to define what it takes for every biome to be what it should. Using RealisticBiomes, you can set what blocks are required to transform a desert to a jungle, plains, or anything you desire! The plugin is fully configurable, lightweight (or at least tries to be), and adds a great layer of depth to your server!
Default Configuration
The configuration is fairly straight forward and mostly explained inside the file, but placed here for reference!
# How often should our check tasks run? Not recommended to change unless you want to see the changes quicker.
tasks:
# How often should we check modified chunks for potential biome changes? Time in seconds
stamp-interval: 360
# How often should chunks evolve if all conditions are met? Recommended to keep it the same or higher than the stamp interval
evolve-interval: 400
# Which worlds should we run our checks on?
# Try only including overworld type worlds.
enabled-worlds:
- world
# Biomes that will never be changed go here.
# Since the biome evolution usually goes through the entire chunk, it's recommended to keep the included cave biomes
# As you wouldn't want instances of lush caves or deep dark biomes transforming into plains etc.
blacklisted-biomes:
- LUSH_CAVES
- DRIPSTONE_CAVES
- DEEP_DARK
use-biome-blacklist-as-whitelist: false
biomes:
# Biome Name goes here
PLAINS:
# Blocks and the amount required for each block
GRASS_BLOCK: 16
DIRT: 50
OAK_LOG: 30
OAK_LEAVES: 30
# The time it should take to transform, if all blocks are correct. This is in seconds.
time: 3600
Support
if you're having any difficulty with the plugin, or have any potential bugs, you're welcome to join our discord server to request changes! https://discord.gg/AUxhxweY9U