New
Golem Reviver : You can summon a golem reviver which following you across the map and revive you if your are knocked down.
What's Changed
- Create comprehensive documentation for ReanimateMC plugin by @Copilot in https://github.com/MatisseAD/ReanimateMC/pull/35
- Add NPC/Golem Summoning System - Complete Reanimation Module by @Copilot in https://github.com/MatisseAD/ReanimateMC/pull/38
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.02...Release-1.2.10
What's changed
- Updater info for the plugin
- New GUI interface
- More features
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.01...Release-1.2.02
What's Changed
- Fix KO timer for offline players by @MatisseAD in https://github.com/MatisseAD/ReanimateMC/pull/28
- Respect damage cancellation from other plugins by @MatisseAD in https://github.com/MatisseAD/ReanimateMC/pull/30
- New GUI config
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.00...Release-1.2.01
- Bump version to 1.2.00 and add permissions for admin commands
- Add a point marker to know where knock out players are
- Add permissions check-up
- Fixed damage calculation thanks to Marcos Loro
- Change some .yml in lang folder
What's Changed
- Fix KO seat height and countdown display by @MatisseAD in https://github.com/MatisseAD/ReanimateMC/pull/22
- Fix KO seat height and countdown display by @MatisseAD in https://github.com/MatisseAD/ReanimateMC/pull/21
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.1.05...Release-1.1.10
Fixed Issues
- The Totem of Undying was not preventing death.
Features
- Right-click with the totem when you are downed to revive yourself.
Release 1.1.04
-
Added a statistics system (KOs and revivals) displayed in the configuration GUI.
-
Possibility to change the plugin language directly from the GUI.
-
English and French language files included.
-
Declared version: 1.1.04.
Add knockout configuration check and player name restoration
Implemented a config check to enable/disable the knockout feature. Added logic to store and restore player list names during knockout, ensuring [KO] tag is removed upon revival. Updated plugin version to 1.1.03 and added console logs for plugin lifecycle events.
Features
- A GUI configuration for the plugin (still in work)
New Features
- When the player is KO, he is sneaking
- You can open the inventory of a player who is knocked down
Bug patched
- Persistent items are definetly consumed
New feature
Add player looting functionality during knockout phase
Introduced LootManager and LootListener for handling player looting mechanics. Updated ReanimationListener to integrate looting logic with permissions, sneaking checks, and proper messaging. Removed redundant logging and utility code for a cleaner implementation.
Fix issue
- NPC with Citizens plugin died with the finisher methods
Feature
- When you are knocked down, you move while being crouched.
Fix issues
- Glowing effect permanent fix
Features
- Adding Action Bar when you are knocked-down
Issue fixed
- New command to remove glowing effect :
/reanimatemc removeGlowingEffect <player>
ReanimateMC V1.0.00 Official Release Changelog
Overview
ReanimateMC introduces a groundbreaking system that replaces instant death with a strategic KO state, enabling players to be revived or executed. This initial release lays the foundation for immersive roleplay and tactical gameplay in Minecraft, featuring configurable options, a fully customizable multi-language system, and clear in-game feedback.
Added
-
KO System:
- Replaces instant death with a KO state where players are rendered immobile.
- Applies blindness to restrict the KO player’s vision.
- Activates a glowing effect on KO players to make them more visible to others.
-
Revive Mechanic:
- Allows players to revive a KO player by crouching near them.
- Triggers a revival process when the reviver holds a special item (configurable via the
require_special_itemoption). - Displays clear instructional messages if the conditions are not met (e.g., not crouching or missing the required item).
-
Execution Mechanic:
- Introduces the ability for players to execute a KO player by holding left-click for a specified duration.
- Executes the KO player immediately with configurable visual and sound effects.
-
Configuration Options:
- Extensive configuration through
config.ymlfor:- Revival duration and health restoration.
- KO duration before natural death.
- Special item requirement (which can be disabled).
- Effect intensities (e.g., blindness, slowness, and additional effects on revival).
- Extensive configuration through
-
Multi-Language Support:
- Implemented a language manager that loads language files (e.g.,
en.ymlandfr.yml) from a dedicatedlangfolder. - Supports custom language files, enabling server administrators to create or modify localized messages.
- Implemented a language manager that loads language files (e.g.,
-
User Feedback & Commands:
- Enhanced messages throughout the plugin to provide clear guidance during KO, revival, and execution.
- Administrative commands added to:
- Reload configuration and language files.
- Force revive or KO a player.
- Check the current status of a player.
Changed / Improved
- Overhauled the player damage handling to replace the instant death mechanic with the KO system.
- Refined the visual and audio feedback effects to ensure a clear, immersive experience.
- Improved configuration flexibility, allowing server administrators to fine-tune gameplay mechanics.
- Enhanced the language system for better localization and ease of customization.
Fixed
- Addressed scheduling issues related to the revival and execution processes.
- Resolved minor inconsistencies in player state checks and configuration value retrieval.
Known Issues
- The execution hold mechanism is basic and may be refined in future updates.
- Expansion of customizable visual elements (e.g., dynamic progress bars) is planned for upcoming versions.
Features
-
/reanimatemc : Manage the plugin
Permission : reanimatemc.reanimatemc -
Update : The plugin send you message when there is a new update
-
Config.yml : I added the
config.ymlfile
Issues
I fix all the reported issues
Fix issue
Fly : After K.O., the player can't fly.



