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Minecraft: Java Edition
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Details
RegenSystem
A powerful, flexible block regeneration system designed for PvP Box, survival zones, or mining zones. Define cuboid areas and let them regenerate automatically over time – all with a single command.
✅ Versions
- 🟢 Currently developed on Paper API 1.20.6
- ⚡ Compatible with Paper 1.20.x → 1.21.x
- ⏳ Support for older versions will arrive in the future, but it’s not available yet
✅ Server Compatibility
- ✅ Fully compatible with Paper — RegenSystem uses modern Adventure components that are not supported on Spigot and only partially supported on Bukkit.
- ⚠️ Spigot support coming in the future — currently the plugin may not work correctly on Spigot due to missing Adventure support.
- ⚠️ Not tested on Purpur or Folia — compatibility may vary.
✅ RegenSystem API
🔗 Full documentation available here : RegenSystem API
Learn how to interact with the plugin through custom events and clean interfaces for building compatible extensions or plugins.
✅ Commands
Command | Description |
---|---|
/regen pos1 |
Set the first corner of the zone at your current location. |
/regen pos2 |
Set the second corner of the zone at your current location. |
/regen save <name> [delay] [f:flag=value]... |
Save a new zone with an optional regen delay (seconds) and optional flags. |
/regen reload [zone] |
Reload all zones, or a specific one if a name is provided. |
/regen delete <name> |
Delete a zone and its stored data. |
/regen snapshot <name> |
Update the stored state of a zone with the current blocks. |
/regen wand |
Receive a diamond axe to select pos1/pos2 with left/right click. |
/regen enable <all\name> |
Enable regen globally or for a specific zone. |
/regen disable <all\name> |
Disable regen globally or for a specific zone. |
/regen menu |
Opens the menu to modify options. |
/regen help [page] |
Show the help menu (3 pages available). |
/regen flag |
Show all available flags and their descriptions. |
/regen flag <zone> |
List all flags of a specific zone with their status. |
/regen flag <zone> <flag> <on\off> |
Enable or disable a specific flag for a zone. |
/regen lang <language> |
Set the plugin language. |
✅ Permissions
Permission | Description | Default |
---|---|---|
regensystem.* |
Grants all permissions above | OP |
regensystem.command |
Use the base /regen command |
OP |
regensystem.pos |
Set pos1 and pos2 using /regen pos1/pos2 |
OP |
regensystem.save |
Save zones via /regen save |
OP |
regensystem.reload |
Reload zones via /regen reload |
OP |
regensystem.delete |
Delete zones via /regen delete |
OP |
regensystem.snapshot |
Update zone data with /regen snapshot |
OP |
regensystem.wand |
Give yourself the selection axe via /regen wand |
OP |
regensystem.toggle |
Enable/disable regen with /regen enable/disable |
OP |
regensystem.menu |
Open menu via /regen menu |
OP |
regensystem.update |
Receive an update message on connection | OP |
regensystem.flag |
Allows you to manage flags with /regen flag |
OP |
regensystem.lang |
Allows you to set the language of the plugin with /regen lang |
OP |
💡 Use regensystem.*
to quickly give full access to the plugin.
🔁 Dependencies
- ✅ PlaceholderAPI (soft-depend, optional)
To enable placeholders, simply install PlaceholderAPI – the plugin will auto-detect it.
✅ Placeholders (via PlaceholderAPI)
If PlaceholderAPI is installed, you can use the following placeholders :
Placeholder | Description |
---|---|
%regen_zone_count% |
Total number of zones defined |
%regen_regen_enabled% |
Global regen status (enabled or disabled ) |
%regen_enabled_<zone>% |
If regen is enabled for a specific zone |
%regen_delay_<zone>% |
Regen delay (in seconds) for a specific zone |
%regen_exists_<zone>% |
Returns "true" if the zone exists |
%regen_block_count_<zone>% |
Number of original blocks in zone |
%regen_corner1_<zone>% |
Coordinates of the first corner of the zone |
%regen_corner2_<zone>% |
Coordinates of the second corner of the zone |
%regen_timer_<zone>% |
Time remaining before next regeneration (mm:ss) |
%regen_name_<zone>% |
Official zone name |
⚠️ Placeholders are auto-registered if PlaceholderAPI is present. No extra config needed.
✅ bStats
RegenSystem uses bStats to collect basic stats like server count and version. This helps the developer improve the plugin over time.
✅ File Structure
plugins/
└── RegenSystem/
├── config.yml # Plugin messages & prefix (do NOT edit version !)
├── zone.yml # Zones definition : positions, delays, enabled flags
├── version.cache # Don't touch this file
└── zone.db # 🔥 Block data storage (SQLite, auto-managed)
✅ zone.yml
This file contains the definitions for your zones : their position, delay, and status.
global:
regen-enabled: true # Enable or disable regeneration globally
zones:
zone1: # Replace with your own zone names
pos1: world,100,64,100 # First corner of the cuboid (x, y, z)
pos2: world,110,70,110 # Second corner of the cuboid (x, y, z)
regenDelay: 60 # Delay in seconds
enabled: true # If false, the zone won't regenerate
flags: # Zone-specific flags
BLOCK_BREAK: true
ITEM_DROP: true
MOB_SPAWN: true
PVP: true
BLOCK_PLACE: true
MOB_DAMAGE: true
EXPLOSION: true
ITEM_PICKUP: true
✅ config.yml
⚠️ Do not edit the version field – it’s used internally for updates.
version: 3 # ⚠️ Do not modify!
debug: false # For more information in the logs
prefix: "&6[RegenSystem] &r" # Prefix used in plugin messages
updates:
check-interval: 12 # In hours
notify-admins: true # To notify the admins
✅ zone.db (SQLite)
Stores block snapshots for each zone – fast, optimized, and safe. Do not edit manually – managed automatically by the plugin.
📌 Installation
-
Drop
RegenSystem-VERSION.jar
into yourplugins/
folder. -
(Optional) Install PlaceholderAPI for placeholder support.
-
Start your server.
-
Use
/regen wand
to define zones and/regen save <name>
to activate.