- Fixed
/autoload
- Added functionality for utilizing
server.properties
to load resource pack before player joins - Added customizable resource pack folder path
- Allowed auto-detection to be toggle-able
- Fixed bugs in messages
- Added new
messages.yml
- Made resource pack merging more efficient and space conscious
- Made resource pack loading smoother and more dynamic
New Features
-
Resource Pack Enforcement
- Server owners can now require players to use resource packs
- Players can be kicked or restricted if they decline the pack
- Admins can give special players permission to bypass this requirement
- Better messages when packs are loading, accepted, or fail
-
Smart Caching System
- Resource packs now load much faster for returning players
- Server automatically cleans up old cached packs
- Less bandwidth usage for both server and players
- Better handling of connection issues
-
Performance Improvements
- Much faster resource pack loading
- Better handling of large packs
- Reduced server resource usage
- Smoother experience when switching packs
Quality of Life Updates
- Better error messages when something goes wrong
- Clearer feedback when loading packs
- More reliable pack merging
- Updated for latest Minecraft version
For Server Admins
New configuration options in config.yml
:
enforcement:
enabled: false # Turn on/off required resource packs
action: kick # What happens when players decline (kick or restrict)
decline-message: "You must accept the resource pack!"
cache:
enabled: true # Turn on/off pack caching
days: 7 # How long to keep cached packs
auto-cleanup: true # Automatically remove old cache