Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
Platforms
Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 days ago
RewardHologram 🎁
A Paper +1.21.11 plugin that displays per-player floating reward holograms with bobbing animation, skull rotation, individual reward chances, and cooldowns that persist across server restarts.

✨ Features
- Per-player — each player sees their own hologram, protected from other players
- Bobbing animation — smooth up/down movement with configurable amplitude and speed
- Skull auto-rotation — the hologram's head can spin continuously
- Custom skull — Base64 texture with configurable height and initial angle
- Reward list with chances — each reward has its own probability; use
pickto control how many are given - Hex color support — use
&#RRGGBBalongside classic&color codes - Configurable click type —
RIGHT,LEFT, orBOTHper hologram - Click cooldown — prevents reward spam
- Persistent cooldowns — intervals are respected across server restarts via
cooldowns.yml - No external dependencies — only requires Paper +1.21.11
- Auto cleanup — removes orphaned armor stands on startup and when players disconnect
- Admin commands — manual spawn/remove, live reload and list
📦 Dependencies
| Dependency | Type | Link |
|---|---|---|
| Paper +1.21.11 | Required | papermc.io |
No additional plugins required.
Video
⚙️ Full Configuration
settings:
debug: false
# Milliseconds between allowed clicks per player (prevents spam)
click-cooldown-ms: 500
holograms:
my_reward:
# Spawn probability (0.0 - 100.0)
chance: 25.0
# Seconds between evaluations per player
interval: 600
# Seconds until it disappears if not claimed
despawn-after: 20
# Position offset relative to the player (in front of them)
offset:
x: 0.0
y: 1.5
z: 2.5
# Up/down bobbing animation
bobbing:
enabled: true
amplitude: 0.15 # how much it moves in blocks
speed: 0.05 # higher = faster
# Spacing between hologram lines
line-spacing: 0.28
# Click type to claim: RIGHT, LEFT, BOTH
click-type: RIGHT
# Lines — supports & codes and &#RRGGBB hex colors
lines:
- "&#FFD700&l✦ REWARD ✦"
- "&eClick to claim"
- "�BFFFHex blue text"
# Reward list with individual chances
rewards:
# -1 = evaluate all | 1+ = pick N at random and evaluate them
pick: -1
list:
- command: "give %player% diamond 1"
chance: 100.0 # always given
- command: "give %player% emerald 1"
chance: 50.0 # 50% probability
- command: "give %player% gold_ingot 3"
chance: 25.0 # 25% probability
# Chat message on appear ("" to disable)
appear-message: "&6You have a reward available!"
# Chat message on claim
claim-message: "&aYou claimed your reward!"
# Title shown when the hologram appears
title:
enabled: true
title: "&6&l✦ REWARD ✦"
subtitle: "&eClick to claim"
fade-in: 10 # ticks (20 ticks = 1 second)
stay: 60
fade-out: 20
# Sound on appear
sound:
enabled: true
name: "ENTITY_EXPERIENCE_ORB_PICKUP"
volume: 1.0
pitch: 1.2
# Sound on claim
claim-sound:
enabled: true
name: "ENTITY_PLAYER_LEVELUP"
volume: 1.0
pitch: 1.5
# Custom skull at the top
skull:
enabled: true
texture: "eyJ0ZXh0dXJlcy..." # Base64 from minecraft-heads.com
head-yaw: 0.0 # initial angle (0-360)
height-offset: 0.7 # extra height above the lines
rotation:
enabled: true
speed: 2.0 # degrees per tick
🔧 Commands
| Command | Permission | Description |
|---|---|---|
/rh reload |
rewardhologram.admin |
Live reload of config.yml |
/rh list |
rewardhologram.admin |
List holograms with chance and interval |
/rh spawn <id> <player> |
rewardhologram.admin |
Force-spawn a hologram for a player |
/rh remove <id> <player> |
rewardhologram.admin |
Remove a player's active hologram |
🎨 Color Support
lines:
- "&6Orange text" # Classic color code
- "&#FF5733Hex red text" # Hex color
- "&l�FFFFCyan bold text" # Combined
🏆 Reward System
rewards:
pick: 1 # Pick 1 reward at random from the list
list:
- command: "give %player% diamond 5"
chance: 30.0
- command: "give %player% gold_ingot 10"
chance: 60.0
- command: "give %player% iron_ingot 20"
chance: 100.0
With pick: 1, one reward is chosen at random and its chance is evaluated. With pick: -1, all rewards are evaluated independently.
📁 Generated Files
plugins/RewardHologram/
├── config.yml # Hologram configuration
└── cooldowns.yml # Per-player persistent cooldowns (auto-generated)
📣 Important:
This plugin was created using AI, but I ran extensive tests to ensure it is 100% functional in terms of both features and performance.


