RoseLoot 1.3.0
on Apr 21, 2025=== v1.3.0 ===
+ Added support for 1.21.5 and the new entity properties
+ Added Folia support
+ Added a random-enchantments-amount
condition to be able to apply multiple entries from random-enchantments
+ Added an inventory-contains
condition and <customitemplugin>-inventory-contains
conditions
+ Added a placeholder-chance
condition
+ Added support for colored bundles
+ Added support for all item components for 1.21.4 on Paper, these will be documented at a later date, 1.21.5 coming soon
+ Added a /loot convert
command to let RoseLoot attempt to convert a vanilla loot table to its own format
* Items in bunldes are now merged into stacks when possible
* Changed the EntityDeathEvent priority to LOW from NORMAL
* The plugin now uses NMS for enchant-randomly
and the feature
condition for better compatibility, these features now only work on the latest version for each major release, minus the latest
* VAULT
loot tables can now use the vanilla-loot-table
condition for checking a vault block's loot table (not trial spawners yet)
* Blocks that break by having their support removed will now be attributed as being broken by a player
* Fixed the permission
condition not checking the right entity permissions for loot triggered by a player's projectiles
* Fixed the loot table recursion checker not working
* Fixed recursive loot table calls ignoring top level conditions
* Fixed an error on lower server versions on Spigot servers when using smelt-if-burning: true
* Fixed items dropping from the corner of the block instead of the center
* Fixed errors when running vanilla loot tables missing context properties
* Fixed wind charges having weird behavior with overwrite-existing: items
* Fixed support for ExecutableBlocks
* Fixed RoseStacker stacked entity drops not working properly with the RoseStacker setting drop-accurate-items: false
RoseLoot 1.2.20
on Dec 30, 2024=== v1.2.20 ===
+ Added 1.21.4 and 1.21.3 support
+ Added Nexo custom item support
+ Added zItems and zEssentials support for custom items
+ Added a new looter-pickup-only
property for items to only allow the looter to pick up the item
* The biome
condition now supports custom biomes on 1.21.3+
* Fixed an issue with amount-modifiers
not applying multiple properties when one condition fails
RoseLoot 1.2.19
on Oct 21, 2024=== v1.2.19 ===
+ Added VAULT loot table types for editing the loot ejected from Vaults and Trial Spawners
+ Added 3 new conditions for VAULT tables, ominous
, trial-spawner-state
, and vault-state
, see wiki for details
+ Added support for dropping items from AdvancedItems
* Loot table warnings now display in chat if you reload the plugin as a player to make errors more obvious, this can be disabled in the config
* Fixed enchant-randomly not working in combination with other enchantments
* Fixed an issue with ARCHAEOLOGY tables and the overwrite-existing: items property