FEATURES
- Added invoices system
FIXES
- Fixed all reported bugs
What's Changed
- Target v2 of Modrinth publish action by @zefir-git in https://github.com/Fami6Xx/RP-Universe/pull/15
Full Changelog: https://github.com/Fami6Xx/RP-Universe/compare/v1.4.5...v1.5.0
Features
- Added custom /pay command, which works only when in distance and can see a player
- Added config auto migrator across versions
- Added debug mode (/rpu debug)
- Added modules for developers
- Added documentation for config
- Added CONTRIBUTING.md
Fixes
- A lot of bug fixes
- Many errors are catched and printed out
- Added ErrorManager
Misc
- Updated README.md
- Added docs/tasks.md for future features and fixes tracking
Full Changelog: https://github.com/Fami6Xx/RP-Universe/compare/v1.4.4...v1.4.5
Features
- Added bStats for Metrics
Fixes
- Project is using JDK 21 as intended
Full Changelog: https://github.com/Fami6Xx/RP-Universe/compare/v1.4.3...v1.4.4
- Small bug fix with holograms
- Added option to config to disable explorable properties Full Changelog: https://github.com/Fami6Xx/RP-Universe/compare/v1.4.2...v1.4.3
Changelog:
- A lot of bug fixes
- Added the Basic JobType for testing / simple jobs
- When in admin mode and looking at a locked block, it displays particles instead of hologram
- Properties that are not owned can now be explored
Full Changelog: https://github.com/Fami6Xx/RP-Universe/compare/v1.4.1...v1.4.2
Added in-game language editor using /rpu languages Bug fixes & QOL Features included.
Full Changelog: v1.2.1...v1.3.0
Changelog
- API additions
- Ability to sell property
- Property hologram FIX
Full changelog v1.2.1...v1.2.4
Built-in regions, Multiple items needed in WorkingStep, Bug Fixes
Full Changelog: v1.2...v1.2.1
Full Changelog: v1.0...v1.1.2
This update changes how WorkingSteps are saved and function, if you have any jobs that are using WorkingSteps i recommend to remove them from the jobs file and recreate them.
FULL RELEASE
Full Changelog: https://github.com/Fami6Xx/RP-Universe/compare/v0.8-alpha...v1.0
Full changelog can be seen here: https://github.com/Fami6Xx/RP-Universe/releases/tag/v0.95-alpha
Lock system has been upgraded sooo much. Here are some bulletpoints:
- Added hologram for players in /amode to show locks
- Added lock editing menu
- When player in /amode shift clicks on lock it opens the lock menu to edit it
- You can't destroy locked blocks until it is locked by the plugin
- Added search in /locks menu
QOL Features
- Players in /amode aren't getting their basic needs removed / added
- PlayerData no longer bugging out
Featuring Locks! & PAPI Integration!
We have a new update that comes with new system for locks!
Locks can be:
- For players (Yes, multiple)
- For jobs (Can be set to a minimum working level, so that only high ranked positions can open it)
Lockable blocks:
- Chests
- Every door
- Every trapdoor
PlaceholderAPI:
- %rpu_mode% - Returns player's current mode (USER, MODERATOR, ADMIN)
- %rpu_job% - Returns player's current selected job
- %rpu_jobRank% - Player's current job position
- %rpu_poopLevel%
- %rpu_peeLevel%
- %rpu_foodLevel%
- %rpu_waterLevel%