Compatibility
Minecraft: Java Edition
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Details

RustBeds
RustBeds is a Paper plugin that turns Minecraft's single saved bed into a full respawn-point system. Players can register beds and, when enabled, Nether respawn anchors, then choose which saved point to use after death.
The main player workflow lives in one /beds menu for managing, renaming, sharing, removing, and choosing primary respawn points. Staff get a matching admin menu for support work, including browsing saved points, teleporting players, granting points, and reloading plugin settings.
RustBeds was previously published as MultipleBedSpawn. Current releases use the new name, data folder, command flow, and rustbeds.* permission nodes while keeping legacy upgrade paths where they matter.
Highlights
- Saved beds and respawn anchors with one primary point per player
- Death respawn menu with configurable delay, timeout, and default-spawn fallback
- Safe-location validation that blocks obstructed saved points before teleporting
- Cooldowns, per-player saved-point limits, world filters, linked-world visibility, sharing, and exclusive ownership
- Admin
/beds adminmenus for renaming, removing, teleporting to, and granting saved points - SQLite persistence in
plugins/RustBeds/respawn-points.db - Optional Multiverse-Core teleport integration with vanilla teleport fallback
- Bundled language files for
enUS,deDE,esES,frFR,ptBR,ruRU,svSE, andzhCH
Commands
| Command | Sender | Permission | Purpose |
|---|---|---|---|
/beds |
Player | None | Opens the player's saved respawn-point menu. |
/beds admin |
Player | rustbeds.admin |
Opens the staff respawn-point browser. |
/beds reload |
Player or console | rustbeds.admin |
Reloads config, language files, and storage handles. |
Permissions
| Permission | Default | Purpose |
|---|---|---|
rustbeds.admin |
Operators | Allows /beds admin and /beds reload. |
rustbeds.skipcooldown |
False | Bypasses saved-point cooldowns. |
rustbeds.maxcount.<num> |
False | Overrides max-beds for a player, up to the plugin cap of 53. |
Legacy multiplebedspawn.* aliases still work for servers upgrading from MultipleBedSpawn. New setups should use the rustbeds.* nodes.
Configuration
The shipped config.yml documents each option inline. The most important areas are:
max-bedsandbed-cooldownfor player limits and reuse timingallowlist,denylist, andlink-worldsfor world visibilityspawn-on-sky,respawn-menu-open-delay-ticks, andrespawn-menu-timeout-secondsfor the death-menu flowsafe-location-searchfor obstruction search radius and required collision-free respawn spaceexclusive-bed,bed-sharing, andrespawn-anchors-enabledfor gameplay rulescommand-on-spawn,run-command-as-player, andteleport-providerfor integration behavior
For server-owner explanations, see Configuration and Respawn Flow and Safety.
Documentation
| Page | Contents |
|---|---|
| Player Guide | Saving beds and anchors, using /beds, sharing, and primary points. |
| Admin Guide | Staff menus, giving points, reload behavior, and operational notes. |
| Commands and Permissions | Command table, permissions, and legacy aliases. |
| Languages | Bundled translations and how language selection works. |
| Migration from MultipleBedSpawn | Upgrade behavior for older installs. |
| Releases and Building | Maven builds, release artifacts, and versioning. |
| Branding | Project logos, banners, icons, and usage notes. |
Legacy Project Links
RustBeds began as MultipleBedSpawn. These pages are kept for historical reference:


