Compatibility
Minecraft: Java Edition
Platforms
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Links
Creators
Details
Seasons
Seasons plugin - Add temperature and seasons to your world.
-
Temperature
-
Freezing (to death)
-
Burning (to death)
-
Hunger
-
Slowness
-
Visible cold breath
-
PlaceholderAPI support:
%seasons_current%
-
Custom season events
-
No rain
-
Berry bushes everywhere
-
Faster crop growth
-
Husks will spawn instead of zombies
-
Removes flowers that were spawned during the Spring season when a chunk loads.
-
Increases the spawn rate of jungle animals (Parrots, Ocelots, and Pandas) by 30%.
-
Gives mobs a 20% chance to spawn with a Carved Pumpkin on their head.
-
Removes any Sweet Berry Bushes that might have spawned in previous seasons.
-
Increases the spawn rate of Mooshrooms, Frogs, and Foxes by 30%.
-
Spawns mushroom patches.
-
Skeletons that spawn naturally during Winter will be replaced with Strays.
-
Crops and plants will not grow if they are exposed to the sky (no solid block above them).
-
Has a 20% chance to display an aurora borealis effect in the sky each night.
-
The effect consists of FIREWORK_SPARK particles spawning high in the sky around players.
-
Increases the spawn rate of Wolves, Foxes, and Polar Bears by 50%.
- Adds a variety of flowers to newly generated chunks
- Increases the spawn rate of Sheep, Cows, Pigs, Rabbits, and Chickens by 30%.
-
Armor
-
Biome
-
Block light
-
Food
-
Height
-
Season
-
Sprinting
-
Time
-
Water
-
Weather
config.yml
# Seasons Plugin - Configuration File
# Temperature Unit
# Set to 'true' to use Fahrenheit, 'false' to use Celsius.
temperature-in-fahrenheit: false
# Temperature Effect Thresholds
# Players will start experiencing negative effects when their temperature goes below the cold threshold or above the heat threshold.
cold-effect-threshold: -10.0
heat-effect-threshold: 50.0
# Visual Effects
# Enable or disable visual effects like sweating or visible breath.
visual-effects:
enabled: true
# Temperature Update Interval
# How often (in seconds) the plugin should recalculate player temperatures.
temperature-update-interval: 2
# Season Settings
# Configure the duration of each season in minutes.
season-duration: 15
# Settings for specific seasons and their effects
season-settings:
winter:
# Controls how water freezes in winter: 'disabled' (default), 'partial' (lightweight freezing), or 'full' (all water to ice)
water-freezing: "disabled"
# Temperature Effects
# Configure the effects applied to players when they are too cold or too hot.
temperature-effects:
cold:
slowness:
enabled: true
amplifier-per-degree: 0.2 # How much the slowness amplifier increases per degree below the threshold
max-amplifier: 5
hunger:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
freezing-damage:
enabled: true
threshold-offset: -10 # How many degrees below the cold threshold that damage starts
damage-per-degree: 1 # How much damage to apply per degree below the freezing damage threshold
heat:
slowness:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
hunger:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
burning:
enabled: true
ticks-per-degree: 4 # How many ticks of fire to apply per degree above the threshold (20 ticks = 1 second)
max-ticks: 100
seasons.yml
# Default Season Configuration
current-season: SPRING