Release Notes: Minecraft Server Map Generator Plugin
Version: 0.8-SNAPSHOT
Author: Kajakfrosch
API-Version: 1.21
Features
-
Map generator for Minecraft worlds
- Automatic creation of a
map.png
that represents the current world. - HTML generation for easy viewing in the browser (
index.html
). - Supports dynamic rendering of the map for events such as player entry or world saving.
- Automatic creation of a
-
Zombie Invasion
- Players can launch zombie invasions with customisable difficulty levels and intervals.
- Rewards for successful defence, including configurable items and probabilities.
- Possibility to end active invasions.
-
server performance monitor
- Monitoring of TPS (ticks per second), memory utilisation and loaded chunks.
- Notifications in case of server overload.
4 Dynamic HTML generation
- Player statistics and world map directly accessible via a website (index.html
).
- Automatic generation of map tiles for zoom view.
5 Extended logging options
- Debugger for detailed logging and error diagnosis.
- Configurable log levels (INFO
, WARN
, DEBUG
, ERROR
).
Installation
1. Prerequisites
- Server version: Minecraft Server 1.21+ (Spigot / Paper recommended).
- Java version**: 17 or higher.
- Plugin API version: 1.21 compatible.
- Access to the server plugin folder and Apache configuration (if HTML files are to be hosted publicly).
2. Installation of the plugin
1 Upload plugin:
- Upload the published JAR file (server.jar
) to the plugins
folder of your server.
2 Generate configuration files:
- Start the server to have the default configuration files (config.yml
, blocks.txt
) generated.
-
customise configuration**:
- Adjust the values in the
config.yml
:- Set MOTD (server message of the day).
- Activate/deactivate debug logging.
- Adjust threshold values for performance monitoring.
- Adjust the values in the
-
Restart server:
- Restart the server so that all changes are applied.
Map generation
The maps are automatically saved in the plugins/server/work/
folder:
map.png
- Complete map of the current Minecraft world.index.html
- Web page for accessing the map and statistics.
Manual creation
- Use the
/dynmap
command to create the map by command:
/dynmap
Files
-
Map:
- Location:
plugins/server/work/map.png
.
- Location:
-
HTML file:
- Location:
plugins/server/work/index.html
.
- Location:
Map tiles (optional)
The map can be divided into smaller tiles (Tiles
) for zoom view (using the TileGenerator
class).
- Location of the tile files:
plugins/server/work/tiles/
.
Commands
Command | Description | Permission |
---|---|---|
/dynmap |
Creates a map of the current world. | server.dynmap |
/invasion |
Starts or stops a zombie invasion. | server.* |
/serverstatus |
Displays the current status of the server. | server.status |
Example for invasion: |
- Starting an invasion (
distance: 10 blocks
,difficulty: 5
):
/invasion start 10 5
- Stop an active invasion:
/invasion stop
```
### **HTML hosting**
#### **Apache server configuration**
The generated files (`map.png`, `index.html`) can be made publicly available. To do this, an Apache web server must be configured accordingly:
1. **Copy files to the public folder** (e.g. `/var/www/html/map/`):
``` bash
cp -r plugins/server/work/* /var/www/html/map/
```
1. **Configure Apache**:
- Edit the configuration file for the web server:
``` bash
sudo nano /etc/apache2/sites-available/000-default.conf
```
- Complete the configuration:
``` apache
<Directory /var/www/html/map>
Options Indexes FollowSymLinks MultiViews
AllowOverride All
Require all granted
</directory>
```
1 **Restart Apache**:
- Apply the changes:
``` bash
sudo systemctl restart apache2
```
1. **Test access**:
- Open the generated map via `http://<server-ip>/map/`.
#### **Note**:
The map HTML (`index.html`) contains dynamically generated text (player statistics, online counter). Update the file manually using the `dynmap` command to load new data.