🎉 1.21.9 & 1.21.10 Stable Release
This version implements the required changes to support 1.21.9 and 1.21.10 (via PacketEvents) which is now considered a stable release!
If you want to help support us, please consider leaving us a ⭐ on Github 🙂
⚠️This is a pre-release build! Packet Events version 2.10.0 is experimental & has not been merged to release yet. Please test before releasing on a production server. If you are not using the shaded version, you'll need to download the latest Packet Events jar from here.
Full Changelog
- Added Packet Events 2.10.0 which includes support for Minecraft 1.21.9 & 1.21.10
- Fixed an API issue related to
HologramConfig#builder()
Full Changelog: https://github.com/Savag3life/ShockAirHeads/compare/2.1.2...2.1.5-DEV
- Fixed loading issues when attempting to load for minor versions of 1.20
It's been a while since we updated Airheads on Modrinth! Below is a full change log from 1.6.0 -> 2.1.2
- Removed Hologram Bridge dependency & hologram plugins. (No more decent holograms or CMI)
- Added new internal TextDisplay based Holograms for Airheads. (Similar to
FancyHolograms, without a dependency) - New config layout. Better structured, over 20 new configurable options.
- New developer API. Full coverage for Airhead & Hologram features. Also include persistent AirHead API.
- No longer requires external PacketEvents, shaded copy is now default. (Technically zero dependencies 🎉)
- Fixed teleport command moving the Airhead, not you to the Airhead.
- Added command descriptions to /airheads help
- Fixed < 1.21.4 sound enum reference. (Paper enum -> interface refactor)
- Corrected a client-side error which happened when reconnecting too quickly after disconnecting.
- Fixed desync issues created when players relog quickly
- Fixed a load-before-world issue for 1.21
- Updated Packet Events - Now supporting Minecraft 1.21.6 & 1.21.7
- Added Velocity/BungeeCord support for send-to server interact setting
- Added support for 1.21.8
We do not release every build on Modrinth! If you want up-to-date builds, check our Github or Discord for more details :)
This update primarily focused on user commands & making the config easier to use.
- Added new commands:
/airheads create- Create a new AirHead in-game./airheads tp- Teleport to an existing Airhead./airheads movehere- Teleport an AirHead to your current location/airheads delete- Delete a given Airhead
- Changed the default config to be empty, preventing loading issues.
- Config location world identifier now supports world name &
NamespacedKey - API now requires a "AirHead Name" when creating via
new AirHeadBuilder(String);
This build includes the relevant fixes for the new Packet entities system. Make sure you download and install Packet Events, non-shaded version available on Github. Report any errors, bugs, or suggestions in our Discord.
Updated to use Packet based entities instead of actual armorstands. This introduces AirHeads which are only visible on the client & do not appear on the server.
- Implemented packet-based AirHead entities using PacketEvents.
- Fixed an issue with config sound names & also added ability to use custom sounds.
- Added the ability to place the hologram under or above the AirHead.
- Removed config option "run-clean-on-start", as we dont use entities anymore.
1.20.5 - 1.21.5 Support
- Added support for
1.20.5, also adds support for some minor version of1.20, but not officially supported. Any version< 1.20.5cannot use thescaleconfig option as it was added in1.20.5 - Fixed an error while loading for versions below
1.21.3
- Added the ability to scale AirHead sizes. (
0.05-10.0) - Added a separate command list to be dispatched as console sender.
- Added config for a message to send when AirHead is interacted with.
- Added settings to play a sound when interacted.
- Added ability to toggle hologram completely.
- Added hologram offset config variable for each AirHead.
- Removed
pitch&yawconfig variables (unused)
If you have existing AirHeads, when you update, they will likely be ~2 blocks too low now! This is because the plugin now accounts for the armor stands size when animating. Simply update your config to increase the y position of your airhead to be +2 larger.
- Fixed an issue with AirHeads not despawning properly when the server crashes or doesnt run shutdown.
- Initial Release



