Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Shortcut
A Minecraft plugin for creating command shortcuts without needing another plugin
Reload ready! This plugin has no adverse effects when /reload is executed: commands will be disabled and added according to the changes to the configuration
Configuration
Each command can be individually configured
The basic yaml structure is as follows:
# This is the command name/label that you will type ingame (think /command_name)
command_name:
# An OPTIONAL permission to use, this can be anything
# If the sender doesn't have this permission they cannot run this shortcut
permision: example.permission
# If the command can only be executed by players (this is also optional)
# For none players the execution method returns instantly
playerOnly: false
# An OPTIONAL way to describe how the command should be used
usage: "/command_name <value>"
# What is actually used to control what the shortcut does
executions:
- {
# This is the command to run
# %%0 is replaced with the first argument provided, %%1 is the second and so on
# Placeholders can be used if you so choose
run: say %%0,
# Who to run the command as
# Must be either "sender" OR "console"
as: sender
}
- {
# This is a message that is to be sent to the user
# Formatting and placeholders can be used here
display: Example message with §aFormatting!
}
Example
The following is an example for a "gmc" command shortcut:
Placeholders are utilised in this example, ensure you have PlaceHolderApi if you wish to use it
# the command label to use
gmc:
# permission required to run this shortcut
# this doesn't bypass the check on the original command if proxying!
# placeholders do NOT work here
permission: command.gamemode
# if the command can only be ran by a player
# placeholders do NOT work here
playerOnly: true
# displayed when an invalid version of this command is issued
# placeholders do NOT work here
usage: /gmc
executions:
# runs the command "gamemode creative" as the sender
# placeholders can be used here
- { run: gamemode creative %player_name%, as: console }
# displays this message to the executor
# placeholders can be used here
- { display: "§0[§a✓§0]§r You are now in creative mode" }
Below is each element explained:
Component | Used Value | Description |
---|---|---|
Permission | command.gamemode | Specifies the permission required to run the "gmc" command. Users attempting to execute this command must have the "command.gamemode" permission. |
Player-Only | true | When set to true , this configuration ensures that only players (as opposed to console or other entities) can execute the "gmc" command. |
Usage | /gmc | The "usage" field specifies the command syntax that users should follow to invoke the "gmc" command. |
Execution Step 1
Action | Command to Run | As Sender |
---|---|---|
Run a command | gamemode creative %player_name% |
console |
This step instructs the system to set the executor's game mode to creative. The %player_name%
placeholder is replaced with the executor's name. The command is executed as the console.
Execution Step 2
Action | Message to Display |
---|---|
Display a message | "§0[§a✓§0]§r You are now in creative mode" |
This step displays a message to the executor indicating that they are now in creative mode. The message includes formatting for visual appeal.