Compatibility
Minecraft: Java Edition
1.21.4–1.21.11
Platforms
Tags
Creators
Details
Licensed MIT
Published 3 weeks ago
SimpleBleed
Lightweight Spigot/Paper plugin that adds a configurable bleeding system: when a player takes damage, they have a chance to start bleeding and take damage over time, with particles, sounds, and a BossBar showing the remaining timer.
Features
- Fully configurable chance, duration, interval, and damage per tick
- Customizable particles and sounds during bleeding
- BossBar with remaining timer (configurable color, style, and title)
- Customizable messages with
&color codes and%player%placeholder /bleed resetand/bleed applycommands for adminssimplebleed.bypasspermission to exempt staff/VIPs- Optional WorldGuard integration:
bleed-allowedflag and/or region list in config
Compatibility
- Minecraft: 1.21 - 1.21.x
- Server: Spigot, Paper, Purpur
- Java: 17+
- Optional dependencies: WorldGuard 7.0.9+
Installation
- Download
SimpleBleed.jarfrom the latest release - Place it in your server's
plugins/folder - Start the server —
plugins/SimpleBleed/config.ymlwill be generated - Edit the config as desired and run
/reload(or restart the server)
Commands
| Command | Description | Permission |
|---|---|---|
/bleed reset |
Removes bleeding from yourself | simplebleed.reset.self |
/bleed reset <player> |
Removes bleeding from the target | simplebleed.reset.others |
/bleed apply |
Applies bleeding to yourself | simplebleed.apply |
/bleed apply <player> |
Applies bleeding to the target | simplebleed.apply |
Permissions
| Permission | Default | Description |
|---|---|---|
simplebleed.use |
true | Basic access to the /bleed command |
simplebleed.reset.self |
true | Remove bleeding from yourself |
simplebleed.reset.others |
op | Remove bleeding from others |
simplebleed.apply |
op | Apply bleeding via command |
simplebleed.bypass |
false | Full immunity to bleeding |
Configuration
bleed:
chance: 0.25 # probability 0.0-1.0
duration-seconds: 8
interval-ticks: 20
damage-per-tick: 1.0
particles:
enabled: true
type: BLOCK
count: 15
sound:
enabled: true
type: ENTITY_PLAYER_HURT
volume: 0.6
pitch: 1.0
bossbar:
enabled: true
color: RED
style: SEGMENTED_10
title: "&cBleeding &7- &f%seconds%s"
worldguard:
enabled: true
disabled-regions:
- spawn
- safezone
messages:
bleed-start: "&c&lYou are bleeding! &7Find a way to stop the hemorrhage..."
bleed-end: "&aThe bleeding has stopped."
# ...
WorldGuard Integration
If WorldGuard is installed, you can disable bleeding in a region in two ways:
- Native flag:
/rg flag <region> bleed-allowed deny - Config list: add the region name under
worldguard.disabled-regions


