Added
- Color property for leather armor and potions
- Potion effects property
- Head texture property
- Positional placeholders for commands
- Amount, permission and WorldGuard state flags predicates
Fixed
- Weird bug when player can't join to the server.
- Error stacktrace when non-existing ItemsAdder item was used
- Bug when you couldn't shift click items in your own inventory
Fixed
- Items not being dropped on full inventory
Added
can-move
parameter. So you can define whether item can be moved in player's inventory or notis-plain
parameter. If set to true then your item will behave like it is a normal oneremove-on-death
parameter. If set to true then the item will be deleted on deathconsume
parameter inusage
. Define how many items of that type should be taken from the user- Added
/sig set_slot <item> <slot> [player] [amount]
command - Added
amount
argument to/sig give
Fixed
- Attributes not being overridden at 1.20.5+
- An error message that sometimes being shown when a player interacts with a non custom-item
Added
- Warning when player tries to drop a custom item in creative
- Welcome message and update information
- New signature system(
/sig reload
will update all affected items) can-be-put-in-inventory
property in itemsconfiguration(at the same level as
usageand
is-ingredient`)
Changed
- Revamped configuration errors
Fixed
- NPE when item was removed from config, but ticked
- Error when command was issued without player argument
Added
- New contextual placeholders in commands:
%target_x%
,%target_y%
,%target_z%
for non air targets and%player_target%
if target was a player - Drop button support
- Support targets for drop button