Fixed
- Enchantment not applying when item is being updated.
- Signatures differences between restarts.
Additions
- Support for 1.21.11
Fixes
- Weird packetevents bug
Added
%target_uuid%placeholder for commands.- Hook for Oraxen and Nexo.
- 1.21.8 support.
item-update-periodoption.update-onlyproperty.- Load api for developers.
Removed
- Support for versions below 1.16.5.
Fixed
- Legacy materials being loaded
- Items not being cancelled by default
Added
- 1.21.6 and 1.21.7 server support
Fixed
cancel: falsenot working in usages
Added
- Feature tags
- Debug property in configuration
- Multifile item configuration support
- Durability parameter
- Support for 1.21.5 version
- DeluxeMenus support(You need at least 1.14.1 version of DeluxeMenus)
- Option for updating items after
/sig reload
Fixed
- Some errors being too verbose
- Revamped the error when non utf-8 characters were used within configuration
- Bad omen not being applied after a captain pillager getting killed
- Bug when you couldn't nock a bow
- Bug when sometimes you can't break a block
- Perfomance related issues
- Ticks not being accurate
Added
- Cooldown types.
Fixed
- Bug when properties of player's head item with HeadDB wasn't applied on item.
- A random NPE error.
- Overriding cancellation of some events(bug with ability to open doors in wg region).
Fixed
- Unintentional activation of usages
Fixed
- Bug when server without patch number in its version(1.21, 1.20,1.19, etc) didn't run the plugin.
Fixes
- Bug when only the latest attribute was applied in version 1.20.5 and above.
Added
- Time and slot predicates
sig try_withdrawcommand
Fixed
- Entities with custom item not being updated
Adjusted
- Some default lang.yml messages
Added
- Color property for leather armor and potions
- Potion effects property
- Head texture property
- Positional placeholders for commands
- Amount, permission and WorldGuard state flags predicates
Fixed
- Weird bug when player can't join to the server.
- Error stacktrace when non-existing ItemsAdder item was used
- Bug when you couldn't shift click items in your own inventory
Fixed
- Error on first start
Added
- Developers API
set_slotcommand argument calledoccupied_slot_handling- Ability to provide custom nbt
Fixed
- Error when player tries to drop an item close to an entity
- Enchantments not being applied properly on enchantment books
Removed
- Support for 1.13.x
Fixed
- Items not being dropped on full inventory
Added
can-moveparameter. So you can define whether item can be moved in player's inventory or notis-plainparameter. If set to true then your item will behave like it is a normal oneremove-on-deathparameter. If set to true then the item will be deleted on deathconsumeparameter inusage. Define how many items of that type should be taken from the user- Added
/sig set_slot <item> <slot> [player] [amount]command - Added
amountargument to/sig give
Fixed
- Attributes not being overridden at 1.20.5+
- An error message that sometimes being shown when a player interacts with a non custom-item
Added
- Warning when player tries to drop a custom item in creative
- Welcome message and update information
- New signature system(
/sig reloadwill update all affected items) can-be-put-in-inventoryproperty in itemsconfiguration(at the same level asusageandis-ingredient`)
Changed
- Revamped configuration errors
Fixes
- Cooldowns not being separated as intended
- When item was used twice and at air when an entity isn't interactable
- Unintended switch from
cmdto custom-model-data - Bug when you drop a custom item at air and you are getting also a left click
Fixed
- Error when custom item is being dropped
Fixed
- NBTApi error at 1.21.4
- Items being constantly updated
Added
- Attributes support in config
- Added unbreakable parameter in config
- Added whether item can be used or not in crafting table(not by default)
Fixed
- NPE when item was removed from config, but ticked
- Error when command was issued without player argument
Added
- New contextual placeholders in commands:
%target_x%,%target_y%,%target_z%for non air targets and%player_target%if target was a player - Drop button support
- Support targets for drop button



