This small update adds the dry_foliage_color
option for biomes.
Don't forget to check out the docs on SkriptHub
👷🏼♂️ REQUIREMENTS 🚧:
- Skript 2.10+
- SkBee (This addon uses a few of SkBee's types and internals)
- Java 21+
- PaperMC server
🕹️ MINECRAFT VERSION SUPPORT 🎮:
- 1.21.6
🛠️ THIS UPDATE 🧑🏼🍳:
ADDED:
- Added
dry_foliage_color
option to biome special effects
This small update adds the dry_foliage_color
option for biomes.
Don't forget to check out the docs on SkriptHub
👷🏼♂️ REQUIREMENTS 🚧:
- Skript 2.10+
- SkBee (This addon uses a few of SkBee's types and internals)
- Java 21+
- PaperMC server
🕹️ MINECRAFT VERSION SUPPORT 🎮:
- 1.21.5
🛠️ THIS UPDATE 🧑🏼🍳:
ADDED:
- Added
dry_foliage_color
option to biome special effects
This update brings the ability to place placed/configured features in your world and the ability to dump your custom biomes/enchantments as json datapack files.
Don't forget to check out the docs on SkriptHub
👷🏼♂️ REQUIREMENTS 🚧:
- Skript 2.10+
- SkBee (This addon uses a few of SkBee's types and internals)
- Java 21+
- PaperMC server
🕹️ MINECRAFT VERSION SUPPORT 🎮:
- Currently supports Minecraft versions:
- 1.21.4 (Tested and works great)
🛠️ THIS UPDATE 🧑🏼🍳:
ADDED:
- Added an effect to place configured/placed features in the world
- Added some warnings when tags/features are invalid when used in Biome/Enchantment registration
- Added an effect to dump custom biomes/enchantments to file (will output in Minecraft DataPack format)
This update brings a major re-write to custom biomes, also re-write to how custom biomes/enchantments are registered.
Please make sure to read the update docs and wikis.
Don't forget to check out the docs on SkriptHub
👷🏼♂️ REQUIREMENTS 🚧:
- Skript 2.10+
- SkBee (This addon uses a few of SkBee's types and internals)
- Java 17+
- PaperMC server
🕹️ MINECRAFT VERSION SUPPORT 🎮:
- Currently supports Minecraft versions:
- 1.21.4 (Tested and works great)
🛠️ THIS UPDATE 🧑🏼🍳:
- Re-write custom biomes
- Custom biomes now have an option for applying to tags, adding features, and adding spawners.
- Custom biomes/enchantments now need to be registered in the new
registry registration
structure. This allows them to be added before the rest of your code is parsed (assuming its above), and allows you to use custom namespaces in your code without having to rely on variables and/or parsing.