Tags
Creators
Details
1.1.0-1.21.4
Compatibility
Changes
This update brings a major re-write to custom biomes, also re-write to how custom biomes/enchantments are registered.
Please make sure to read the update docs and wikis.
Don't forget to check out the docs on SkriptHub
đˇđŧââī¸ REQUIREMENTS đ§:
- Skript 2.10+
- SkBee (This addon uses a few of SkBee's types and internals)
- Java 17+
- PaperMC server
đšī¸ MINECRAFT VERSION SUPPORT đŽ:
- Currently supports Minecraft versions:
- 1.21.4 (Tested and works great)
đ ī¸ THIS UPDATE đ§đŧâđŗ:
- Re-write custom biomes
- Custom biomes now have an option for applying to tags, adding features, and adding spawners.
- Custom biomes/enchantments now need to be registered in the new
registry registrationstructure. This allows them to be added before the rest of your code is parsed (assuming its above), and allows you to use custom namespaces in your code without having to rely on variables and/or parsing.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GcWbK3W3:VITyHbDk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GcWbK3W3:VITyHbDk"
}
