SkyeNetwork Velocity 3.2.2
on Jun 22, 2025SkyeNetV Version 3.2.2 - Join & Leave messages
This update adds join & leave messages to the discord chat sync.
New Features
Discord join/leave messages
- Sent as a normal message
- Configurable in the config
- Default join message:
**[+]** {player} joined the network
- Default leave message:
**[-]** {player} left the network
Technical Implementation
- Added sendJoinMessageToDiscord() and sendLeaveMessageToDiscord() functions in JoinLeaveListener.java
- Added
discord.game_to_discord_join_format
anddiscord.game_to_discord_leave_format
to the config
Configuration
The discord join/leave messages can be customized in the config.yml file:
discord:
game_to_discord_join_format: "**[+]** {player} joined the network"
game_to_discord_leave_format: "**[-]** {player} left the network"
SkyeNetwork Velocity 3.2.1
on Jun 22, 2025Version 3.2.1 (July 21, 2025) - ADMINISTRATION IMPROVEMENTS
🔧 Features and Improvements
- Added Plugin Reload Command: Implemented
/skyenetv reload
and/snv reload
commands - Removed Discord Reload: Removed the standalone
/discord reload
command - Simplified Configuration: Updated config.yml with new reload command documentation
- Improved Error Handling: Better feedback for reload success/failure
Version 3.2.0 (July 21, 2025) - SIMPLIFIED LOCAL CHAT FOCUS
🔄 Major Changes
- Removed Global Chat: Removed all global chat functionality for a simpler chat system
- Simplified Chat System: All messages now stay local to their respective servers
- Code Cleanup: Removed unused global chat toggle code and commands
- Streamlined Architecture: Replaced GlobalChatManager with streamlined ChatManager
- Maintained Features: LuckPerms prefix/suffix integration and Discord forwarding still work
🔧 Technical Changes
- Replaced GlobalChatManager: New ChatManager with simplified message routing
- Removed Commands: Removed /gc and /lc commands and related code
- Preserved Formatting: Maintained consistent chat formatting with LuckPerms
- Simplified Configuration: No more need for global chat toggle settings
Version 3.1.2 (July 5, 2025) - CHAT DUPLICATION FIX
🔧 Critical Bug Fixes
- FIXED: Chat Duplication for Senders: Fixed issue where senders saw their own messages twice
- FIXED: Message Format for Senders: Senders now see their messages with proper formatting (including globe emoji)
- FIXED: Message Routing Edge Cases: Improved message routing logic to ensure proper delivery in all scenarios
- FIXED: Self-Message Handling: Players now see exactly one correctly formatted message for their own chat
Version 3.1.1 (June 21, 2025) - GLOBAL CHAT SYSTEM REWRITE
🔧 Critical Bug Fixes
- FIXED: Local Chat Duplication Bug: Eliminated duplicate messages that appeared when global chat was toggled OFF
- FIXED: Global Chat Message Routing: Complete rewrite of message routing logic with explicit recipient handling
- FIXED: Message Format Consistency: Globe emoji (🌐) now consistently appears only for global chat messages
- FIXED: Self-Message Handling: Players now see their own messages with correct formatting
- Fixed Global Chat Message Duplication: Eliminated double messages when global chat is enabled
- Fixed Global Chat Sender Visibility: Globe emoji (🌐) now appears correctly on sender's own messages
- Fixed Private Messaging Cross-Server:
/msg
and/r
commands now work properly across all servers in the network - Fixed Double Globe Emoji Issue: Removed redundant globe emoji prefix causing double display
- Implemented Channel-Based Global Chat: Complete rewrite of global chat system to work as a proper channel
🌐 Global Chat Channel System (MAJOR UPDATE)
- Mutually Exclusive Message Routing: Completely redesigned routing logic to prevent duplicates
- Two-Phase Message Processing: Separate determination of recipients from message delivery
- Format-Based Message Variants: Different message formats created for different recipient types
- Globe Emoji as Status Indicator: 🌐 now indicates that the MESSAGE SENDER has global chat enabled
- Recipient-Based Visibility: Your ability to see cross-server messages depends on YOUR global chat setting
- Smart Message Routing:
- Global Chat ON: See messages from ALL servers (cross-server channel)
- Global Chat OFF: See only messages from YOUR current server
- Complete Backend Bypass: All chat now processed through SkyeNet proxy, preventing duplication
- Consistent Formatting: All messages use SkyeNet formatting with LuckPerms integration
🌐 Global Chat Improvements
- Proper Event Cancellation: Global chat messages now properly cancel local chat events to prevent duplication
- LuckPerms Integration Fix: Now uses proper
PrefixUtils.getPrefixString()
andPrefixUtils.getSuffixString()
methods - Consistent Message Format: All recipients (including sender) see the same formatted global chat message
- Single Message Path: Streamlined message processing to eliminate race conditions
💬 Private Messaging Enhancements
- Cross-Server Player Search: Enhanced player lookup finds players by exact name or partial name matches across servers
- Improved Error Messages: More descriptive error messages when players are not found
- Better Reply Functionality: Reply system now works seamlessly across different servers
- Self-Message Prevention: Prevents sending messages to yourself with humorous error message
🔧 Technical Fixes
- Consolidated Message Processing: Removed redundant
handlePlayerMessage()
method to prevent double processing - Fixed Component Handling: Resolved compilation issues with join/leave message Component handling
- Enhanced Player Lookup: Improved
findPlayer()
method with comprehensive cross-server search - Lobby Command Infrastructure: Added configuration support for lobby teleportation coordinates
📋 Code Quality Improvements
- Removed Placeholder Methods: Eliminated unused
getLuckPermsPrefix()
placeholder in Config.java - Fixed ChatListener Syntax: Cleaned up duplicate code and syntax errors in ChatListener.java
- Early Event Processing: Used
PostOrder.FIRST
to ensure global chat events are processed before backend servers
🛠️ Build & Deployment
- Updated Version: Incremented to 3.1.1 to reflect all bug fixes and improvements
- Maven Build Success: Plugin compiles cleanly with no errors or warnings
- JAR Generation: Successfully generates
SkyeNetV-3.1.1.jar
for deployment
🎯 What Was Fixed in Detail
Global Chat Message Flow (Before vs After)
Before (3.1.0):
1. Player sends message "test"
2. ChatListener processes message → calls processPlayerMessage()
3. sendGlobalMessage() adds extra 🌐 prefix
4. Message sent to all players: "🌐 🌐 [PREFIX] Player test"
5. Local server also processes message normally
6. Result: Double messages and double globe emojis
After (3.1.1):
1. Player sends message "test"
2. ChatListener processes message → calls processPlayerMessage()
3. sendGlobalMessage() uses config format directly (no extra prefix)
4. Message sent to all players: "🌐 [PREFIX] Player » test"
5. Original chat event is cancelled (event.setResult(denied()))
6. Result: Single message with single globe emoji
LuckPerms Integration (Before vs After)
Before:
- Used placeholder
config.getLuckPermsPrefix(player)
returning"<prefix>"
- Wrong placeholder replacement:
{luckperms_prefix}
(not in config format)
After:
- Uses proper
PrefixUtils.getPrefixString(player)
andPrefixUtils.getSuffixString(player)
- Correct placeholder replacement:
{prefix}
and{suffix}
(matching config format)
🧪 Testing Results
- Global Chat: No more double messages ✅
- Globe Emoji: Single emoji display for all users ✅
- LuckPerms Prefixes: Proper prefix/suffix display ✅
- Cross-Server Messaging: Private messages work between servers ✅
- Event Cancellation: No local chat duplication ✅
Version 3.1.0 (June 17, 2025) - DISCORD & GLOBAL CHAT RE-IMPLEMENTATION
🆕 Major Features Added Back
- Discord Integration: Complete Discord bot integration with configurable messages
- Global Chat System: Cross-server chat with customizable toggle behavior
- Comprehensive Configuration: All messages, formats, and behavior now configurable
🌐 Global Chat Features
/gc
- Toggle global chat mode or send direct global messages/lc
- Switch to local chat mode- Smart Message Handling: When global chat is ON, shows message with globe emoji to sender, broadcasts to all servers, suppresses local
- When Global Chat is OFF: Normal local server chat behavior
- Configurable default state for new players
- Custom message formats with placeholder support
💬 Discord Integration
- Bidirectional messaging between Discord and game (configurable)
- Global chat to Discord relay with custom formats
- Discord to game messaging with custom formatting
- Connection status monitoring and status commands
- Configurable bot token and channel settings
⚙️ Configuration System
- Main config.yml: Complete configuration for all features
- Backwards compatible discord_config.yml fallback
- Configurable message templates using MiniMessage format
- Feature toggles for Discord integration aspects
- Customizable join/leave message formats
🎨 Message Customization
All command responses and system messages are now configurable:
- Global chat enable/disable messages
- Discord status messages
- Join/leave message formats
- Error and permission messages
- Discord message formatting templates
🛠️ Technical Improvements
- Smart config loading with resource template fallbacks
- MiniMessage support for rich text formatting throughout
- Improved error handling and logging
- Modular command system with shared configuration
- Memory-efficient Discord connection management
📋 Command Updates
/gc [message]
- Toggle global chat or send global message/lc
- Switch to local chat mode/discord [status]
- Show Discord integration info and status- All commands now use configurable messages and permissions
🔧 Dependencies
- JDA 5.0.0-beta.13 for Discord integration
- SnakeYAML 2.0 for configuration management
- MiniMessage 4.14.0 for rich text formatting (provided by Velocity)
- LuckPerms API 5.4 for prefix/suffix integration (provided)
📦 Build Information
- JAR Size: ~47KB (increased from 24KB due to Discord/Global Chat features)
- Java Version: 17+
- Velocity Version: 3.1.1+
🔄 Migration Notes
- Existing v3.0.0 installations will automatically create new configuration files
- Old discord_config.yml files are still supported as fallback
- Join/leave message behavior unchanged from v3.0.0
- All core commands (rules, lobby, sudo) remain unchanged
Version 3.0.0 (June 15, 2025) - LUCKPERMS JOIN/LEAVE MESSAGES
✅ NEW FEATURES
- Custom Join/Leave Messages with LuckPerms Integration
- Join Message Format:
[+] [PREFIX] PlayerName [SUFFIX] joined the network
(green) - Leave Message Format:
[-] [PREFIX] PlayerName [SUFFIX] left the network
(red) - LuckPerms Prefix/Suffix Support: Full integration with player ranks and formatting
- Vanilla Message Replacement: Disables default Velocity join/leave messages
- Network-wide Broadcasting: Messages sent to all online players
- Join Message Format:
🔧 TECHNICAL IMPLEMENTATION
- PrefixUtils Enhancement: Added
createJoinMessage()
andcreateLeaveMessage()
methods - Event Handlers: Added
PostLoginEvent
andDisconnectEvent
listeners - LuckPerms Integration: Full support for prefix, suffix, and color formatting
- MiniMessage Support: Proper parsing of LuckPerms formatting tags
📦 CURRENT PLUGIN FEATURES
- Rules System:
/rules
command with JSON configuration - Lobby Commands:
/lobby
,/l
,/hub
for server navigation - Administrative Tools:
/sudo
command for admin tasks - Custom Join/Leave Messages: LuckPerms-integrated network messages
- LuckPerms Integration: Prefix, suffix, and color support
🎨 MESSAGE EXAMPLES
[+] [ADMIN] PlayerName joined the network
[-] [VIP] PlayerName left the network
[+] [OWNER] PlayerName [★] joined the network
🔧 DEPENDENCIES
- Velocity API: Core proxy functionality
- LuckPerms API: Permission and formatting system
- Adventure Text MiniMessage: Text formatting and parsing
Version 2.4.7 (June 10, 2025)
🚫 CRITICAL FIXES
- FIXED: Global Chat Duplication Issue - Messages no longer appear twice when global chat is enabled
- Restructured chat event handler to properly cancel original events
- Added early return after global chat processing to prevent duplicate handling
- Fixed event.setResult(ChatResult.denied()) implementation
📝 NEW FEATURES
- Updated Join/Leave Message Formats
- Join:
[+] [PREFIX] PlayerName joined global chat
- Leave:
[-] [PREFIX] PlayerName left global chat
- Clean gray brackets with green/red symbols for better readability
- Join:
🎨 Configurable Global Chat Messages
- Configurable Message Formats: Global chat messages now use customizable MiniMessage formats
- Separate formats for messages with/without globe icon
- Configurable join/leave notification messages
- Customizable new player notification message
- Enhanced Color Continuation: Added
getFullFormattedNameWithColorContinuation()
for seamless gradient flow - Flexible Placeholder System: Support for
{player}
,{luckperms_prefix}
, and{message}
placeholders - Config-Driven Display: All global chat message formats controlled via
config.yml
New Configuration Options
global_chat:
message_with_icon: "🌐 {luckperms_prefix}<bold>{player}</bold>: {message}"
message_without_icon: "{luckperms_prefix}<bold>{player}</bold>: {message}"
join_message: "🌐 {luckperms_prefix}<bold>{player}</bold> <green>joined global chat</green>"
leave_message: "🌐 {luckperms_prefix}<bold>{player}</bold> <red>left global chat</red>"
new_player_notification: "<green>You are not connected to global chat. Type </green><gold><bold>/gc</bold></gold><green> to toggle.</green>"
Technical Changes
- Enhanced
DiscordConfig.java
: Added global chat message format fields and getters - Updated
GlobalChatCommand.java
: Use configurable formats for join/leave/notification messages - Updated
SkyeNetV.java
: Main global chat display now uses configurable MiniMessage formats - Enhanced
PrefixUtils.java
: Added color continuation method for gradient preservation - Updated
config.yml
: Added comprehensive global chat message format section - Version bump:
2.4.6
→2.4.7
Benefits
- Customizable Branding: Server owners can customize all global chat message formats
- Better Color Support: Proper gradient/color continuation from prefix to username
- MiniMessage Integration: Full support for modern Minecraft text formatting
- Consistent Configuration: All message formats centralized in config.yml
SkyeNetwork Velocity 2.4.6
on Jun 11, 2025Changelog
Version 2.4.7 (June 10, 2025)
🚫 CRITICAL FIXES
- FIXED: Global Chat Duplication Issue - Messages no longer appear twice when global chat is enabled
- Restructured chat event handler to properly cancel original events
- Added early return after global chat processing to prevent duplicate handling
- Fixed event.setResult(ChatResult.denied()) implementation
📝 NEW FEATURES
- Updated Join/Leave Message Formats
- Join:
[+] [PREFIX] PlayerName joined global chat
- Leave:
[-] [PREFIX] PlayerName left global chat
- Clean gray brackets with green/red symbols for better readability
- Join:
🎨 Configurable Global Chat Messages
- Configurable Message Formats: Global chat messages now use customizable MiniMessage formats
- Separate formats for messages with/without globe icon
- Configurable join/leave notification messages
- Customizable new player notification message
- Enhanced Color Continuation: Added
getFullFormattedNameWithColorContinuation()
for seamless gradient flow - Flexible Placeholder System: Support for
{player}
,{luckperms_prefix}
, and{message}
placeholders - Config-Driven Display: All global chat message formats controlled via
config.yml
New Configuration Options
global_chat:
message_with_icon: "🌐 {luckperms_prefix}<bold>{player}</bold>: {message}"
message_without_icon: "{luckperms_prefix}<bold>{player}</bold>: {message}"
join_message: "🌐 {luckperms_prefix}<bold>{player}</bold> <green>joined global chat</green>"
leave_message: "🌐 {luckperms_prefix}<bold>{player}</bold> <red>left global chat</red>"
new_player_notification: "<green>You are not connected to global chat. Type </green><gold><bold>/gc</bold></gold><green> to toggle.</green>"
Technical Changes
- Enhanced
DiscordConfig.java
: Added global chat message format fields and getters - Updated
GlobalChatCommand.java
: Use configurable formats for join/leave/notification messages - Updated
SkyeNetV.java
: Main global chat display now uses configurable MiniMessage formats - Enhanced
PrefixUtils.java
: Added color continuation method for gradient preservation - Updated
config.yml
: Added comprehensive global chat message format section - Version bump:
2.4.6
→2.4.7
Benefits
- Customizable Branding: Server owners can customize all global chat message formats
- Better Color Support: Proper gradient/color continuation from prefix to username
- MiniMessage Integration: Full support for modern Minecraft text formatting
- Consistent Configuration: All message formats centralized in config.yml
SkyeNetwork Velocity 2.4.1b
on Jun 6, 2025Changelog
Version 2.4.1 (June 6, 2025)
New Features
-
Global Chat System: Added network-wide chat functionality
- New
/gc
command to toggle between server chat and global chat per player - Global chat messages display with globe emoji (🌐) instead of text
- Players can individually choose their chat preference
- Chat from all servers is broadcasted across the network when global chat is enabled
- New
-
LuckPerms Integration: Enhanced chat display with permission-based formatting
- Automatic prefix and suffix integration from LuckPerms
- MiniMessage support for rich text formatting in prefixes/suffixes
- Graceful fallback when LuckPerms is not available
- Global chat format:
🌐 [prefix]username[suffix]: message
UI Improvements
- Replaced
<global>
text with globe emoji (🌐) for better visual clarity - Enhanced command feedback with consistent emoji usage
- Improved chat message formatting with proper spacing
Technical Changes
- Added
PrefixUtils.java
utility class for LuckPerms integration - Enhanced chat event handling to support network-wide messaging with rich formatting
- New command registration for global chat toggle
- Player preference storage for global chat toggle
Version 2.4 (June 6, 2025)
New Features
-
Network Join/Leave Configuration: Added comprehensive network messaging system
broadcast_join_to_all_servers
- Control network-wide join message broadcastingbroadcast_leave_to_all_servers
- Control network-wide leave message broadcastingshow_server_transfers
- Optional notifications for server transfers- Custom message formats for network join/leave events
-
Discord Name Format Options: Enhanced Discord integration
name_format
setting - Choose between "username" or "displayname"message_format
setting - Customizable Discord-to-game message format- Support for Discord display names vs usernames
Configuration Updates
- Added
network
section todiscord_config.yml
- All new features are fully configurable via YAML
- Enhanced MiniMessage format support for all message types
Technical Improvements
- Updated configuration loading system
- Enhanced Discord message handling
- Improved network broadcasting functionality
Version 2.3 (June 5, 2025)
Breaking Changes
- Removed Chat Filter System: Complete removal of chat filtering functionality
- Deleted
ChatFilterCommand.java
andChatFilterModule.java
- Removed all filter configuration files and directories
- Removed filter-related documentation
- Simplified Discord integration to remove filter dependencies
- Deleted
Changes
- Simplified main plugin class by removing chat filter initialization
- Updated Discord configuration to remove filter-related settings
- Streamlined event handling without filter checks
- Removed unused LuckPerms imports and dependencies
- Updated documentation to focus on rules system and Discord integration
- Preserved SnakeYAML dependency for Discord configuration
Current Features
- Discord Integration: Full chat bridging with MiniMessage support
- Rules System: Comprehensive server rules management
- Lobby Commands:
/lobby
,/l
,/hub
teleportation - Administrative Tools: Configuration reload capabilities
Version 2.2 (Previous)
- Discord Integration enhancements
- Rules System implementation
- Chat Filter functionality (now removed)
- Server management improvements
Version 2.1 (Previous)
- Initial Rules System
- MiniMessage support
- Admin commands
- JSON-based configuration
Breaking Changes
- Removed Chat Filter System: Complete removal of chat filtering functionality
- Deleted
ChatFilterCommand.java
andChatFilterModule.java
- Removed all filter configuration files and directories
- Removed filter-related documentation
- Simplified Discord integration to remove filter dependencies
- Deleted
Changes
- Simplified main plugin class by removing chat filter initialization
- Updated Discord configuration to remove filter-related settings
- Streamlined event handling without filter checks
- Removed unused LuckPerms imports and dependencies
- Updated documentation to focus on rules system and Discord integration
- Preserved SnakeYAML dependency for Discord configuration
Current Features
- Discord Integration: Full chat bridging with MiniMessage support
- Rules System: Comprehensive server rules management
- Lobby Commands:
/lobby
,/l
,/hub
teleportation - Administrative Tools: Configuration reload capabilities
Version 2.2 (Previous)
- Discord Integration enhancements
- Rules System implementation
- Chat Filter functionality (now removed)
- Server management improvements
Version 2.1 (Previous)
- Initial Rules System
- MiniMessage support
- Admin commands
- JSON-based configuration
SkyeNetwork Velocity 2.4.1
on Jun 6, 2025Changelog
Version 2.4.1 (June 6, 2025)
New Features
- Global Chat System: Added network-wide chat functionality
- New
/gc
command to toggle between server chat and global chat per player - Global chat messages display as
<global> <username> <message>
- Players can individually choose their chat preference
- Chat from all servers is broadcasted across the network when global chat is enabled
- New
Technical Changes
- Added player preference storage for global chat toggle
- Enhanced chat event handling to support network-wide messaging
- New command registration for global chat toggle
Version 2.4 (June 6, 2025)
New Features
-
Network Join/Leave Configuration: Added comprehensive network messaging system
broadcast_join_to_all_servers
- Control network-wide join message broadcastingbroadcast_leave_to_all_servers
- Control network-wide leave message broadcastingshow_server_transfers
- Optional notifications for server transfers- Custom message formats for network join/leave events
-
Discord Name Format Options: Enhanced Discord integration
name_format
setting - Choose between "username" or "displayname"message_format
setting - Customizable Discord-to-game message format- Support for Discord display names vs usernames
Configuration Updates
- Added
network
section todiscord_config.yml
- All new features are fully configurable via YAML
- Enhanced MiniMessage format support for all message types
Technical Improvements
- Updated configuration loading system
- Enhanced Discord message handling
- Improved network broadcasting functionality
Version 2.3 (June 5, 2025)
Breaking Changes
- Removed Chat Filter System: Complete removal of chat filtering functionality
- Deleted
ChatFilterCommand.java
andChatFilterModule.java
- Removed all filter configuration files and directories
- Removed filter-related documentation
- Simplified Discord integration to remove filter dependencies
- Deleted
Changes
- Simplified main plugin class by removing chat filter initialization
- Updated Discord configuration to remove filter-related settings
- Streamlined event handling without filter checks
- Removed unused LuckPerms imports and dependencies
- Updated documentation to focus on rules system and Discord integration
- Preserved SnakeYAML dependency for Discord configuration
Current Features
- Discord Integration: Full chat bridging with MiniMessage support
- Rules System: Comprehensive server rules management
- Lobby Commands:
/lobby
,/l
,/hub
teleportation - Administrative Tools: Configuration reload capabilities
Version 2.2 (Previous)
- Discord Integration enhancements
- Rules System implementation
- Chat Filter functionality (now removed)
- Server management improvements
Version 2.1 (Previous)
- Initial Rules System
- MiniMessage support
- Admin commands
- JSON-based configuration
Breaking Changes
- Removed Chat Filter System: Complete removal of chat filtering functionality
- Deleted
ChatFilterCommand.java
andChatFilterModule.java
- Removed all filter configuration files and directories
- Removed filter-related documentation
- Simplified Discord integration to remove filter dependencies
- Deleted
Changes
- Simplified main plugin class by removing chat filter initialization
- Updated Discord configuration to remove filter-related settings
- Streamlined event handling without filter checks
- Removed unused LuckPerms imports and dependencies
- Updated documentation to focus on rules system and Discord integration
- Preserved SnakeYAML dependency for Discord configuration
Current Features
- Discord Integration: Full chat bridging with MiniMessage support
- Rules System: Comprehensive server rules management
- Lobby Commands:
/lobby
,/l
,/hub
teleportation - Administrative Tools: Configuration reload capabilities
Version 2.2 (Previous)
- Discord Integration enhancements
- Rules System implementation
- Chat Filter functionality (now removed)
- Server management improvements
Version 2.1 (Previous)
- Initial Rules System
- MiniMessage support
- Admin commands
- JSON-based configuration
SkyeNetwork Velocity 2.2
on May 30, 2025Key Changes Made:
-
Converted Bukkit ChatFilterModule to Velocity
- Replaced Bukkit events with Velocity events (
PlayerChatEvent
) - Updated imports and dependencies
- Removed Bukkit-specific code
- Added async event handling with
EventTask
- Replaced Bukkit events with Velocity events (
-
Updated Project Dependencies
- Added SnakeYAML dependency for YAML configuration parsing
- Maintained existing Adventure Text dependencies
-
Integrated into Main Plugin
- Modified
SkyeNetV.java
to initialize and register the chat filter - Added command registration for
/chatfilter
- Updated chat event handler to work with filtered messages
- Modified
-
Created Command Interface
ChatFilterCommand.java
provides admin commands- Supports reload functionality
- Permission-based access control
-
Network-wide Filtering
- Now filters messages across ALL servers connected to the Velocity proxy
- Works before messages reach individual servers
- Integrates with existing Discord integration
Features Implemented:
- Word List Filtering: Block specific words/phrases
- Regex Pattern Filtering:
- IP address detection and blocking
- Spam character detection (repeated characters)
- Excessive caps detection
- Custom regex patterns
- Bypass Permissions: Different permission levels for different filter types
- Configurable Messages: Customizable notification messages
- Real-time Configuration: Reload without restart
- Debug Mode: Detailed logging for troubleshooting
Configuration Files Created:
chatfilter-config.yml
- Main configurationchatfilter/wordlist.yml
- Blocked words listchatfilter/regex.yml
- Regex patterns and rules
Commands Added:
/chatfilter reload
- Reload configuration/chatfilter help
- Show help
Permissions Added:
skyenetv.chatfilter.admin
- Admin commandsskyenetv.chatfilter.bypass
- Bypass all filtersskyenetv.wordlist.bypass
- Bypass wordlist onlyskyenetv.regex.bypass
- Bypass regex only
Testing Notes:
The plugin has been successfully compiled and packaged. The JAR file is ready for deployment:
- Location:
/mnt/sda4/SkyeNetwork/SkyeNetV/target/SkyeNetV-2.2.jar
- Size: 40KB
- Status: ✅ Compiled successfully
- Version: Updated to 2.2 with chat filter integration
Configuration Loading:
The chat filter will automatically:
- Copy existing filter files from
filters/regex.yml
andfilters/wordlist.yml
to plugin data directory - Load comprehensive word list (785+ blocked terms)
- Load regex patterns for IP blocking, spam detection, caps filtering, and custom patterns
- Enable network-wide filtering across all connected servers
Deployment Instructions:
- Stop your Velocity server
- Replace the old plugin JAR with the new one
- Start your Velocity server
- The chat filter will automatically create default configuration files
- Customize the configurations as needed
- Use
/chatfilter reload
to apply changes without restart
Network Impact:
This implementation now provides network-wide chat filtering for your entire Velocity proxy network. Messages are filtered at the proxy level before they reach individual backend servers, ensuring consistent filtering across all servers in your network.
The chat filter integrates seamlessly with your existing Discord integration - only messages that pass the filter will be forwarded to Discord.
SkyeNetwork Velocity 2.1
on May 30, 2025inital version for SkyeNetwork velocity