Compatibility
Minecraft: Java Edition
1.21.4
Platforms
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Links
Creators
Details
Licensed MIT
Published last month
Updated last month
A small but cool concept plugin that takes Super Smash Bros.'s fatigue mechanic (the percentages!) and implements it in Minecraft by modifying knockback. It also adds the pulverizing effect when an entity's fatigue level goes above a set threshold. You can change a lot of things in the config.yml file, including multipliers!
Commands
Command | Description | Permission |
---|---|---|
/smashdamage reload |
Reloads the plugin | smashdamage.cmd |
/smashdamage get <entity> |
Gets an entity's fatigue value | smashdamage.cmd |
/smashdamage set <entity> <number> |
Sets an entity's fatigue value | smashdamage.cmd |
Psst! The <number> in the set command must be between 0 and 999.9!
API
Yes, there's a simple but working api to get/set fatigue and trigger the pulverizing effect. Just use the plain jar as file dependency on your project.