SoulCommand Changelog Version 1.0.0 – Initial Release Added core possession mechanic: all hostile mobs can temporarily possess players on attack.
Implemented player movement control override during possession (random movement).
Added eerie chat messages sent by possessed players.
Applied visual and potion effects during possession (nausea, blindness, slowness, particles).
Added configurable possession duration via config.yml.
Implemented early possession end if attacking mob dies.
Added optional cleansing item to cure possession early (configurable).
Added admin commands /possess <player> and /unpossess <player>.
Configurable chat messages, effects, particles, and sounds.
Ensured compatibility with multiplayer and other plugins.



