1.0.0
Compatibility
Changes
SoulCommand Changelog Version 1.0.0 – Initial Release Added core possession mechanic: all hostile mobs can temporarily possess players on attack.
Implemented player movement control override during possession (random movement).
Added eerie chat messages sent by possessed players.
Applied visual and potion effects during possession (nausea, blindness, slowness, particles).
Added configurable possession duration via config.yml.
Implemented early possession end if attacking mob dies.
Added optional cleansing item to cure possession early (configurable).
Added admin commands /possess <player> and /unpossess <player>.
Configurable chat messages, effects, particles, and sounds.
Ensured compatibility with multiplayer and other plugins.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9AHffLYh:ojoXbHK9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9AHffLYh:ojoXbHK9"
}

