Compatibility
Minecraft: Java Edition
1.21.x
Platforms
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Creators
Details
Licensed MIT
Published 7 months ago
Updated 3 weeks ago
Players can use an Elytra-like feature while in spawn and when leaving spawn. You can boost yourself once by pressing the offhand button.
Important:
The default language of this plugin is German, but you can change it to English by changing language: de
to language: en
in config.yml!
Default Config
# Spawn Elytra Plugin by Blaxk_
# Plugin Version: 1.2
# Modrinth: https://modrinth.com/plugin/spawn-elytra
# Activation mode for elytra:
# double_jump: Player needs to double-press space to activate elytra
# auto: Automatically activates elytra when player has air below and is in spawn area
activation_mode: double_jump
# Mode options: 'auto' or 'advanced'
# auto: Uses the world spawn point
# advanced: Uses custom spawn coordinates defined below
mode: auto
# The radius around spawn where elytra boosting is enabled
# (only used in auto mode or if x2, y2, z2 are all set to 0)
radius: 100
# The strength of the boost when pressing the boost key
strength: 2
# The world where the spawn elytra feature is enabled
world: world
# Custom spawn coordinates and dimensions (used when mode is 'advanced')
spawn:
# First point of the elytra area
x: 0
y: 64
z: 0
# Second point of the elytra area
# Setting all x2/y2/z2 to 0 will use the radius-based circular area instead
# Example: Using x=0, y=64, z=0 and x2=100, y2=128, z2=100 creates a rectangular area
# between those two coordinate points
x2: 0 # Second X coordinate
y2: 0 # Second Y coordinate
z2: 0 # Second Z coordinate
# Boost sound effect - can be any sound from https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
# Examples: ENTITY_BAT_TAKEOFF, ENTITY_FIREWORK_ROCKET_BLAST, ITEM_ELYTRA_FLYING
boost_sound: ENTITY_BAT_TAKEOFF
# Available languages: en, de, es, fr, hi, zh, ar
language: en
# Automatically disable elytra when player enters creative mode (This prevents buggy flying in Creative)
disable_in_creative: true
# Message settings
messages:
# Set to false to disable the "press to boost" message
show_press_to_boost: true
# Set to false to disable the "boost activated" message
show_boost_activated: true
# Set to true to use custom messages below instead of language file messages
use_custom_messages: false
# Custom messages
# {key} is used represent the offhand key (F by default)
# Due to limitations from minecraft, you cant enter any key you want.
# Legacy color codes (&a, &e, etc.) are supported
press_to_boost: '&6Press &6&l{key} &6to boost yourself.'
boost_activated: '&a&lBoost activated!'
If you encounter any issues while using the plugin, please refer to this page.