Tags
Creators
Details
All versions
1.5
Release
Spawn Elytra 1.53 months ago 1,848
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
1.21.x
Platforms
Paper
Purpur
Spigot
Changes
Changelog
Added
Bedrock Support (Geyser/Floodgate)
- Full Bedrock Edition support - enabled by default via
bedrock.enabled- Bedrock clients cannot glide without a real elytra, so Bedrock players receive a protected temporary elytra while inside the spawn area and deploy it natively (jump, then jump again while falling)
- The original chestplate is stored with the player data and returned automatically when they leave the area, land outside it, log out or die
- The temporary elytra cannot be moved, dropped, stored or duplicated
- Other players keep seeing the original chestplate
- Sneak to boost: Bedrock has no offhand key, so Bedrock players boost by pressing sneak while gliding
- Interactive chat menus (welcome, settings, setup, update) show plain commands to Bedrock players since Bedrock cannot click chat components
Multiple Boosts
- Boosts per flight -
boost.max_boosts- Allow more than one boost per elytra flight (default: 1, same behavior as before)
- Boost cooldown -
boost.boost_cooldown- Optional cooldown in seconds between boosts
- Actionbar messages show the remaining boosts
Folia Support
- The plugin now runs on Folia (experimental, some features dont work yet!)
New Placeholders
%spawnelytra_flying%- whether the player is currently using the spawn elytra%spawnelytra_in_area%- whether the player is inside the spawn area%spawnelytra_boosts_remaining%- boosts left in the current flight
Polish Translation
- Polish (pl) is now included, thanks to vuxeim
Changed
- License: The plugin is now licensed under the Mozilla Public License 2.0
- Build: Migrated from Maven to Gradle
- Config: Existing 1.4 configs are migrated automatically, the new
bedrockand boost fields are added and a backup is created
Fixed
- Spawn elytra no longer conflicts with
/flyfrom plugins like EssentialsX - Resource leak when creating backups and missing verification of the playerdata folder
- Missing language keys and outdated version labels in generated configs
I'd really appreciate your feedback on this version! Also, if you have any idea for the plugin you can also create a feature request!
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Egw2R8Fj:8q2tww7L"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Egw2R8Fj:8q2tww7L"
}

