This version fixes a bug where you cannot manually set someone as powerless
Gracefully handle WorldGuard if it disables itself
Gracefully disables WorldGuard support if WorldGuard API is being annoying. Bumps WorldGuard API version to 7.0.9
Fixed dracula not losing hearts for new draculas upon death or hero change. Hopefully, added code to fix it for old Draculas too but this is more difficult to test.
Fixes hero cooldown not working in GUI
Remove attributes command can now remove heartsteal hearts
Fixed skull creation related issues - thanks to Sep!
Make aura skill not persist when changing heroes Fix strongman interactions with players
Emergency fix for hero gui breaks due to broken skull library in latest spigot version
This update adds the DAMAGEMODIFIER skill, swapping out the weakness within Tinkerbell for the DAMAGEMODIFIER.
This update builds against 1.21, and fixes attributes in this version, hopefully without breaking 1.20.5/6
Attempt 2 at fixing asynchronousness of PlayerAsyncCheckSuperheroEvent
This version changes the PluginCheckSuperheroEvent to be called PluginAsyncCheckSuperheroEvent and allows other plugins (such as the placeholders) to be fetched from other threads.
First version of Superheroes that works on Folia. This update also switches Enderman's teleport skill over to ParticleLibrary - please regenerate the Enderman hero.
Fix worldguard bstats
This update tracks some new data points for bStats, and fixes another bug related to running Superheroes without WorldGuard
This update makes WorldGuard do correct saving when changing heroes within region, correct restoration when leaving / rejoining, able to use hero again when you leave region etc
(fixed bug that made the plugin require worldguard)
Prevent changing hero while in allow-heroes denied region to bypass protections
Added heavy fisted support for worldguard into Superheroes. This works by adding an allow-heroes flag to WorldGuard!
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