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1.4

by Programie on May 26, 2023
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Send message if a mob gets killed by something else than a player (e.g. by another mob or plugin).

Note: The killed event type is now called killed_player. The old one now exists as a short hand in the messages configuration to define a message for both event types (player and other). From now on, use killed_player in the /talkingmobs toggle command and for the global events configuration in the config.yml.

1.3

by Programie on May 26, 2023
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  • Added "tamed" event showing a message once a mob is tamed
  • Added "version" sub command
  • Prevent spamming of messages (e.g. while attacking mobs or interacting with them)
  • Send messages if a mob is looking at the player (and the player is looking at the mob)
  • BREAKING CHANGE: Moved messages and per player configuration to separate files - Mob messages are now configured in messages.yml, per player configuration is saved in players.yml

1.2

by Programie on May 26, 2023
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Allow to configure which events should show a message (attacked, interacted, killed, spawned). The "spawned" event requires a list of spawn reasons for which a message should be shown.

1.1

by Programie on May 26, 2023
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Support for Bukkit 1.12 (not sure whether it will still work with older Bukkit versions as well).

Only react to events triggered by real mobs (e.g. minecarts or other players are not handled as mobs).

1.0

by Programie on May 26, 2023
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Initial release

External resources



Project members

Programie

Owner


Technical information

License
MIT
Project ID