Compatibility
Minecraft: Java Edition
Platforms
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Tangled Maze is a plugin that makes building mazes in Minecraft super easy. With a wand like in WorldEdit, you can visibly select areas where you want to create a maze. You have full control over the shape and size of your mazes!
Tutorial
v3.0 Dungeons Update: Rooms & Loot Chests!
With the settings /maze setting roomcount
and /maze setting roomsize
you can now create randomly generated rooms in your mazes!
You can spawn loot chests all over your maze, in rooms & deadends with the /maze loot spawn
command! This requires the plugin "LootChest" installed.
Variety of Tools
With squares, circles, and triangles you can plan exactly what your maze should look like.
Terrain Adaption
Tangled Maze can even generate mazes on hilly terrain. You don't have to stay on boring flat ground!
Build Settings /maze setting
You can decide exactly what dimensions you want walls and paths to have. You can go for huge or small mazes, just as you like:
You can also add roofs to your maze and change what blocks the floor will be made of.
Tangled Maze+
Backing up mazes
With the premium version of Tangled Maze, you can back up your mazes as files and load them again after logging out of the game or after a server restart and continue editing them.
Building mazes from the console
You can use the server console or a command block to load a maze backup and regenerate them from there.
Checkout the new UI to run commands with a single click. Just right-click with the Maze Wand:
Commands
help <page>
– lists all commands with descriptionswand
– gives you a maze wand item for selecting areas where your maze will be builtstart
– converts your selected area into redstone blocks. This area can now be combined with other shapes and exits for the maze can be set by clicking on the redstone borderadd / cut
– adds or cuts a new selected area from your redstone mazetool <tool>
- sets the tool your maze wand works withrect
– areas selected with the maze wand will form rectanglescircle
– selected areas will form circlestriangle
– selected areas will form trianglesbrush
– left and right click on the redstone border will expand and shrink the border at that locationexit
– goes back to setting exits by clicking on the redstone border
setting <property> <integer>
- configures the dimensions of walls and paths before building a mazewallheight
– height of walls in blockswallwidth
– thickness of wallspathwidth
– how wide paths are going to beroofwidth
– thickness of the roofcurliness
– the chance for paths to make turns (1 - 10)
build [-roof, -floor] <block>...
- builds your maze with the blocks you enter. Use the flag -roof or -floor to add a roof or a floor to your maze. To use a block more often, add a multiplier in front of it. Metadata can be added in curly brackets behind the block name. To look up a block's metadata in-game, press F3 and read at the top right corner about the block you focus on
- Example:
/maze build 10*oak_log[axis=y] red_wool -floor
loot <spawn/respawn/remove>
– spawn, respawn or remove loot chests in a maze using the "LootChest" plugin. Spawn multiple chests at once, e.g.,/maze loot spawn 5*your_loot_chest_name
. Use the flags -rooms, -deadends or -hallways to spawn loot in different parts of the maze. Requires "LootChest" plugin installedunbuild [-floor, -roof]
– unbuilds your maze or a part of itreload
– reloads changes made in the config or the language fileteleport
– teleports you back to your floor planundo
– undoes the edit to your redstone maze
Permissions
- tangledmaze.build – permission to use the maze wand and use commands for building mazes
- tangledmaze.teleport – permission to teleport to get back to your floor plan
- tangledmaze.reload – permission to reload changes in config or language file
Config
#sets the item for the maze wand
wand-item: golden_shovel
hover-clicking:
#enables or disables hover clicking with the maze wand
enabled: true
#sets the maximum range for hover clicking
range: 50
#sets the amount of blocks per tick that mazes will be built with
#set to -1 to let the plugin sync itself with the capacity of the server
blocks-placed-per-tick: -1
In the file "language.yml" you are free to translate/edit the messages of Tangled Maze. The materials yml should not be modified.