Tags
Creators
Details
3.0.0
Compatibility
Changes
In this update, we've introduced a feature that allows you to randomly generate rooms in your mazes using the /maze setting roomcount <count> and /maze setting roomsize <blocks> build settings.
Additionally, you now have the ability to spawn loot chests throughout your maze, including rooms and dead ends, with the /maze loot spawn command! With the flags -rooms, -deadends and -hallways you can choose exactly where the chests appear!
Please note that this feature requires the plugin "LootChest" to be installed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NeABytFC:kjrQAZo1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NeABytFC:kjrQAZo1"
}

