Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
Platforms
Tags
Creators
Details
Licensed GPL-3.0-or-later
Published 5 days ago
TeleHome
A lightweight Paper/Spigot plugin for Minecraft that lets players save their favorite locations and teleport back to them instantly โ or with a configurable countdown delay.
Built for Paper 1.21+ and 26.2.1 on Java 21.
โจ Features
- ๐ Set unlimited named homes โ
/sethome castle,/sethome mine,/sethome farm... - โก Teleport back anytime โ
/home castlereturns you with exact position, facing direction, and pitch. - ๐พ Persistent storage โ homes are saved per-player (by UUID) and survive restarts, name changes, and world reloads.
- โฑ Configurable teleport delay โ instant or countdown teleport (e.g. 3 seconds).
- ๐ถ Move-to-cancel โ optionally cancel teleport if the player moves during the countdown.
- ๐ Multi-world support โ homes remember which world they belong to.
- ๐จ Fully customizable messages via
config.yml.
๐ฆ Installation
Drop it into your server's `plugins/` folder.
Start (or restart) your server.
Configuration is generated at `plugins/TeleHome/config.yml`.
๐ฎ Commands
/sethome <name>
Set a home at your current location
telehome.sethome
/home <name>
Teleport to one of your homes
telehome.home
Home name rules: letters, numbers, underscores, and dashes. Max 32 characters.
๐ Permissions
Permission - Default Setting - Description
telehome.sethome - true - Allows players to set homes
telehome.home - true - Allows players to teleport to homes
โ๏ธ Configuration
Set to 0 for instant teleport.
teleport-delay-seconds: 3
If true, the teleport will be cancelled if the player moves during the delay.
cancel-on-move: true
Messages (supports legacy & color codes)
messages:
home-set: "&aHome '&e%name%&a' has been set!"
home-not-found: "&cNo home found with the name '&e%name%&c'."
teleporting: "&aTeleporting to '&e%name%&a' in &e%seconds% &aseconds. Don't move!"
teleported: "&aTeleported to '&e%name%&a'!"
teleport-cancelled: "&cTeleport cancelled because you moved!"
world-missing: "&cThe world for that home no longer exists."
usage-sethome: "&cUsage: /sethome <name>"
usage-home: "&cUsage: /home <name>"
players-only: "&cOnly players can use this command."
/home
teleporting: "&aTeleporting to '&e%name%&a' in &e%seconds% &aseconds. Don't move!"
teleported: "&aTeleported to '&e%name%&a'!"
teleport-cancelled: "&cTeleport cancelled because you moved!"
usage-home: "&cUsage: /home <name>"
/delhome
home-deleted: "&aHome '&e%name%&a' has been deleted."
usage-delhome: "&cUsage: /delhome <name>"
/listhome
no-homes: "&eYou have no homes set. Use &f/sethome <name>&e to set one."
list-header: "&6--- Your Homes (&e%count%&6) ---"
list-entry: "&7- &e%name% &7(&f%world%&7 @ &f%x%&7, &f%y%&7, &f%z%&7)"
list-footer: "&7Use &f/home <name>&7 to teleport."
Shared
home-not-found: "&cNo home found with the name '&e%name%&c'."
world-missing: "&cThe world for that home no longer exists."
players-only: "&cOnly players can use this command."
๐พ Data Storage
Homes are stored in plugins/TeleHome/homes.yml, keyed by player UUID:
e5f1d2a7-...-...:
castle:
world: world
x: 123.5
y: 64.0
z: -452.3
yaw: 90.0
pitch: 0.0
Because UUIDs are used instead of usernames, homes persist through Mojang name changes.
๐งช Tested On
Paper 1.21+, 26.2.1
Java 21
๐บ Roadmap
Planned features for future releases:
[X] /delhome <name> โ delete a home
[X] /listhomes โ list your homes
[X] Tab completion for home names
[ ] Per-rank home limits (permission-based)
[ ] Teleport cooldowns
[ ] Cross-world teleport toggle
[ ] Optional cost system (economy integration)
[ ] Bed/respawn-home integration
Got a suggestion? Open an issue!
๐ Issues & Contributions
Bugs / feature requests: open an issue
Pull requests: welcome! Please target the main branch and describe your changes clearly.
๐ License
This project is licensed under the MIT License โ see the LICENSE file for details.
โค๏ธ Credits
Built with Paper API.


