- Fixed schematics of odd sizes not being rotated correctly
- Fixed multiple materials not being displayed or set correctly
- Implemented minimum and maximum height for paint brush
- Made it so any material can be used by any brush (as long as it is a block)
- Foliage brush can now brush underwater. (It searches for the solid surface)
Changelog
- Implemented option to toggle block updates when brushing
- Fixed being able to place items inside the brush settings menu
- Implemented foliage brush.
- Implemented random height for foliage brush. It only works with depth set to 0. What it does is randomize which section of a 2-block tall plant it sets in order to add texture.
- Implemented schematic brush. (Mainly intended for props like trees, boulders and such. Goes well along with mask set to air.)
- Implemented random schematic rotation. (I don't think it needs explaining)
- Fixes and improvements.
- Split brush menus into two.
- Implemented mask functionality.
- Selected brush settings are now highlighted with the enchanted effect.
- Implemented brush and material history, so you can easily switch between previous settings.
- General fixes and improvements.
- Fixed being able to use non-solid items as brush materials
- Added Erase brush to compensate for not being able to use AIR as a material for brush ball
The first version of Terraformer.


