Compatibility
Minecraft: Java Edition
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ThrowableArrow
ThrowableArrow is a lightweight Paper plugin that adds simple throwable arrow-like items to Minecraft.
It was designed for servers that want custom consumable projectiles, such as throwing sticks, spikes, darts, or other RPG-style items. Players can right-click with a configured arrow item to launch it as a projectile. The item is consumed, the projectile deals fixed configurable damage, and it cannot be picked up afterward.
Features
- Create custom throwable arrow items using item models
- Configure fixed damage for each throwable item
- Optional support for vanilla
minecraft:arrow - Consume one item on throw
- Prevent thrown arrows from being picked up
- Automatic despawn after a configurable delay
- Cooldown system to avoid spam
- Reload command to apply config changes without restarting the server
- Startup cleanup for old plugin arrows left in the world after a restart or crash
Configuration example
arrow-speed: 2.8
despawn-seconds: 30
cooldown-ticks: 4
# If true, vanilla minecraft:arrow can also be thrown by right-clicking it in hand.
# You must also define minecraft:arrow in the throwables section.
vanilla-arrow: false
throwables:
minecraft:arrow:
damage: 4.0
namespace:name:
damage: 6.0
namespace:name2:
damage: 12.0
namespace:name3:
damage: 20.0
namespace:name4:
damage: 40.0
Commands
/throwablearrow reload
Permissions
throwablearrow.reload:
description: Allows reloading the ThrowableArrow config.
default: op
Requirements
- Paper server
- Minecraft 1.21.4+
- Custom item models if you want custom throwable items
How do I use item models?
You need a texture pack compatible with 1.21.4+ and item_model.
ThrowableArrow identifies custom throwable items using their Minecraft item_model.
The model key in your item plugin must match the key in config.yml.
Example config:
throwables:
oom:arrows/coolarrow:
damage: 6.0
In your texture pack, you can have something like this:
{
"model": {
"type": "minecraft:model",
"model": "oom:item/arrows/coolarrow"
}
}
Then you can give yourself the item in game with
/minecraft:give @p minecraft:arrow[minecraft:item_model="oom:arrows/coolarrow"] 1


