- fixed lang overrides
- fixed teleport cooldowns
- Town that can't be reach because of distance are not in the tab completion of the travel command anymore.
- Add a
/twp listcommand to list all waypoints, sorted by distance to the player.
- fixed translations breaking on reload
- fixed waypoint access permissions
- waypoints can use biome tags for allowed biomes with allowed_biome_tags key now
- waypoints can have their own max_distance (will use global max_distance if set to -1)
new config option waypoints.economy.split splits the travel cost paid by the traveler between the waypoints towns bank and the waypoints nations bank. if the waypoints town has no nation 100% of the travel cost goes to the town
- Horses travel with players (configurable per waypoint in waypoints.yml)
- Admins are no longer prompted with the travel cost
- Flower forest biomes are allowed in stables by default
- French translations
Full Changelog: https://github.com/ewof/TownyWaypoints/compare/1.0-SNAPSHOT...1.1-SNAPSHOT
initial release


