Tags
Creators
Details
1.0.7
Compatibility
Changes
New Features
-
Cooldown Bypass Command —
/treecapitation bypass <player>allows admins to toggle cooldown bypass for a specific player. Bypassed players are exempt from the tree felling cooldown entirely. Both the admin and the target player receive a confirmation message when bypass is toggled on or off. Requires thetreecapitation.bypasspermission (default: op). -
Cascading Break Animation — When enabled, tree blocks break sequentially from top to bottom instead of all disappearing instantly. Each block breaks with a configurable tick delay between them. Leaves break after all logs have finished breaking. Particles play on each individual block as it breaks. Auto-replant triggers after the final log is removed. Configurable via
cascading-break.enabledandcascading-break.delayin config.yml. Supports per-world overrides.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9byUrBEE:ur19d0Bs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9byUrBEE:ur19d0Bs"
}

