Tags
Creators
Details
Licensed GPL-3.0-or-later
Published 3 years ago
Updated 2 days ago
All versions
3.1.0-422
Release
UndeadPandemic 3.1.0-42211 months ago 532
Compatibility
Minecraft: Java Edition
1.21.10
1.21
1.20
1.19
1.18
1.17
1.16
Platforms
Bukkit
Paper
Purpur
Spigot
Changes
π¦ v3.1.0 β Changelog
Updates
β Added
- bStats Metrics
- Metrics charts for common features
π bStats Metrics Tracking Summary
- Vanilla Zombies Spawn Enabled β Tracks whether vanilla zombies spawn naturally.
- Custom Zombie Spawn Rate β Percentage chance of custom zombies spawning.
- Zombie Spawn Rate β Number of zombies spawned per event.
- Zombies Burn in Sunlight β Whether zombies burn in daylight.
- Zombies Pickup Items β Whether zombies can pick up items.
- Zombie Guts Feature Enabled β Tracks if the Zombie Guts mechanic is active.
- Number of Configured Zombie Types β Counts custom zombie types.
- Zombie Type Speed Values β Tracks movement speed for each type.
- Thirst System Enabled β Whether the thirst mechanic is active.
- Maximum Thirst Level β Configured thirst cap.
- Animal Drops Enabled β Whether passive mobs drop tainted meat.
- Water System Enabled β Whether dirty/clean water mechanics are enabled.
- Rewards Enabled β Whether monetary/item rewards are enabled.
- Reward Type β Item or economy reward.
- Crafting Blacklist Size β Number of items blacklisted from crafting.
- Number of Custom Items β Total custom items (excluding blacklist).
β Storage Configuration Added
- MySQL
- SQLite
- Flatfile (YAML) (default)
β General Improvements
- Updated placeholder expansion for more reliable value fetching.
- Improved persistence of Thirst references.
- Missing economy no longer disables the plugin β rewards simply wonβt function.
- Vault is now a soft dependency instead of a requirement.
- Implemented zombie skins definable in
config.yml.- Use:
default,variant,slow,strong,stupid - OR provide a full skin texture URL.
- Requires server restart to apply in most cases.
- Use:
- Updated Zombie Guts: attempting to place them no longer places a block;
- Instead the guts drop onto the floor.
- Updated texture pack to include:
- Custom item textures
- Unique zombie skins specific to UndeadPandemic
- Cleaned unused code.
- Updated deprecated code.
- Updated Custom Model Data values to match the default resource pack.
β Animal Drops Update
- Passive mobs now drop tainted variants of their normal meat.
- Tainted meat cannot be sanitised by cooking.
- Even cooked tainted meat may still infect the player.
Bug Fixes
- Added default values for zombie drops to prevent non-fatal errors.
- Fixed
zombies.spawn-radiusnot functioning as intended.
Documentation Updates
- Added v3.1.0 changelog.
- Added Storage Configuration section to
config.yml.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hge3ckUW:7HPZdohE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hge3ckUW:7HPZdohE"
}

