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Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
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Details
Licensed Primly Documentation
Published last year
Valentines
Original Valentines plugin. Everything in one.
Let your players be together!
Features (2026+1.4.2)
- GUI: Keep it simple with only
/vguicommand - Marriages: Marry your favorite person
- Friends system: No friends in real life? Don't worry.
- Achievements: Unlock them while playing or trying new functions
- Mood: You're sad? Happy? Or just something in between?
- Effects: You look better with effects around you
- Kiss, Hug, Like: Valentines without this? Maybe for someone..
- PlaceholdersAPI: Finally. You can use Valentines stats absolutely everywhere
- More features: Let's download it to see it's full potential
Commands & Permissions (2026+1.4)
| Command | Alias | Description | Permission |
|---|---|---|---|
/valentines |
/val, /love |
Displays all available commands in chat | valentines.use |
/vgui |
/vg, /lovegui. |
Opens main GUI | valentines.use |
/achievements |
/ach, /achieve |
View your achievements | valentines.use |
/valentinesplaayer |
/vplayer, /lovestats, /vst |
View Valentines stats for a player | valentines.use |
/vver |
/valver, /vversion |
Version informations | valentines.version |
/valentines reload |
- | Reloads configuration | valentines.reload |
Placeholders (2026+1.4)
Can be enabled or disabled in config.yml.
| Placeholder | Meaning |
|---|---|
%valentines_name% |
Player name from Valentines data |
%valentines_hugs% |
How many hugs the player received |
%valentines_hugs_received% |
Same as %valentines_hugs% |
%valentines_kisses% |
How many kisses the player received |
%valentines_kisses_received% |
Same as %valentines_kisses% |
%valentines_likes% |
How many likes the player received |
%valentines_likes_received% |
Same as %valentines_likes% |
%valentines_hugs_given% |
How many hugs the player gave to others |
%valentines_kisses_given% |
How many kisses the player gave to others |
%valentines_likes_given% |
How many likes the player gave to others |
%valentines_total_received% |
Sum of received hugs + kisses + likes |
%valentines_total_given% |
Sum of given hugs + kisses + likes |
%valentines_total_score% |
Same as %valentines_total_received% (backward-compatible alias) |
%valentines_mood% |
Localized/formatted mood text (e.g. Very Good) |
%valentines_mood_raw% |
Raw saved mood key (e.g. very-good) |
%valentines_is_married% |
true if player is currently married, otherwise false |
%valentines_partner% |
Partner name if married; otherwise None |
%valentines_days_married% |
Number of days since marriage date; 0 when not married |
%valentines_relationship_status% |
single, engaged, or married |
%valentines_is_engaged% |
true if player is proposer/target of an active proposal |
%valentines_engaged_with% |
The other player in that active proposal; None if no active proposal |
%valentines_engagement_days% |
Days elapsed since proposal was created |
%valentines_engagement_hours% |
Hours elapsed since proposal was created |
%valentines_achievements_unlocked% |
Number of achievements unlocked by player |
%valentines_achievements_total% |
Total number of achievements available in plugin |
%valentines_achievements_remaining% |
Achievements still locked for player |
%valentines_achievements_progress% |
Unlock progress in percent (e.g. 46.7) |
%valentines_has_achievement_<key>% |
true/false if player has specific achievement key |
%valentines_top_name_1% |
Name of #1 player by total score |
%valentines_top_score_1% |
Total score of #1 player |
%valentines_top_hugs_3% |
Received hugs value of #3 player |
%valentines_top_kisses_3% |
Received kisses value of #3 player |
%valentines_top_likes_3% |
Received likes value of #3 player |
%valentines_top_hugs_given_2% |
Hugs given value of #2 player |
%valentines_top_kisses_given_2% |
Kisses given value of #2 player |
%valentines_top_likes_given_2% |
Likes given value of #2 player |
| KEY VALUES |
|---|
first_kiss_received |
first_hug_received |
first_like_received |
first_kiss_given |
first_hug_given |
first_like_given |
reach_10_kisses |
reach_10_hugs |
reach_10_likes |
marriage |
divorce |
married_30_days |
married_365_days |
married_2_years |
first_mood_set |
TOP values
Format: %valentines_top_<type>_<position>%
<type>=name,score,hugs,kisses,likes,hugs_given,kisses_given,likes_given<position>= rank from1to100
Images / Screenshots (2026+1.4.2)
Section "Gallery"
Files (2026+1.4.2)
config.yml
# ╔════════════════════════════════════════════════════════════════════╗
# ║ VALENTINES PLUGIN CONFIG ║
# ║ Update: April 15, 2026 ║
# ╚════════════════════════════════════════════════════════════════════╝
# Internal version tracking - DO NOT CHANGE THIS VALUE
config-version: "2026+1.4.2"
# ╔════════════════════════════════════════════════════════════════════╗
# ║ GENERAL SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
# Displayed before all plugin messages in chat
Prefix: "&d&lValentines &7»&r "
# ╔════════════════════════════════════════════════════════════════════╗
# ║ CHAT SYMBOL REPLACEMENT ║
# ╚════════════════════════════════════════════════════════════════════╝
# Enable automatic replacement of specified words with a custom symbol in chat
# When true, words listed below will be replaced with the symbol when typed
symbol-change: true
# Changes color of symbol
symbol-color: "&c"
# The actual symbol that will replace the words
# Unicode symbols are supported
symbol: "♥"
# List of words that will be replaced with the symbol in player chat
words:
- "love"
- "valentines"
- "heart"
# ╔════════════════════════════════════════════════════════════════════╗
# ║ PARTICLE EFFECT SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
# Global particle effect configuration for players
effect:
# Enables/disables effects
enabled: true
# Number of particles spawned per effect tick (higher = more particles, more lag)
particle-density: 2
# How often effects update in ticks (20 ticks = 1 second)
update-rate: 3
# Maximum height particles can reach above player (in blocks)
max-height: 2.5
# Starting height of particles above player's feet (in blocks)
start-height: 0.1
# Horizontal radius of particle effects (in blocks)
radius: 1.0
# Enable/disable specific action particle effects
# These show when players use commands like /kiss, /hug, or get married
kiss-effect: true
marriage-effect: true
hug-effect: true
# ╔════════════════════════════════════════════════════════════════════╗
# ║ WORLD SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
# List of worlds where the plugin features are active
enabled-worlds:
- "world"
- "world_nether"
- "world_the_end"
# ╔════════════════════════════════════════════════════════════════════╗
# ║ COOLDOWN SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
# Cooldowns prevent spam and add meaningful weight to actions
cooldowns:
# How long players must wait between hugging others
# Value is in SECONDS
hug: 45
# How long players must wait between kissing others
# Value is in SECONDS
kiss: 60
# How long players must wait between liking different players
# Value is in SECONDS
# Note: Experimental function
like: 240
# How long players must wait between changing their mood status
# Value is in SECONDS
mood-change: 120
# ╔════════════════════════════════════════════════════════════════════╗
# ║ MARRIAGE SYSTEM SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
marriage:
# How long a marriage proposal stays valid before expiring
# Value is in SECONDS
proposal-timeout: 45
# Cooldown between sending marriage proposals
# Value is in SECONDS
proposal-cooldown: 30
# Whether players must type /marry confirm to accept proposals
# If false, proposals are instantly accepted
require-confirmation: true
# Broadcast marriage announcements to the entire server
# Shows "{Player1} and {Player2} just got married!"
announcement: true
# Require players to type /divorce confirm before divorcing
# Adds safety against accidental divorces
divorce-confirmation: true
# Cooldown after divorce before player can marry again
# Prevents instant remarrying after divorce
# Value is in SECONDS
divorce-cooldown: 600
# ╔════════════════════════════════════════════════════════════════════╗
# ║ ANNIVERSARY SYSTEM SETTINGS (EXPERIMENTAL) ║
# ╚════════════════════════════════════════════════════════════════════╝
anniversary:
# Checks marriages and announces anniversaries when dates match
enabled: true
# Who sees anniversary announcements
# Options: "global" (everyone), "couple" (only the married pair), "world" (specific worlds)
announcement-type: "global"
# If announcement-type is "world", specify which worlds see announcements
announcement-worlds:
- "world"
# How often to check for anniversaries
# Value is in SECONDS
check-interval: 300
# ╔════════════════════════════════════════════════════════════════════╗
# ║ MOOD SYSTEM SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
mood:
# Enable the mood system allowing players to set their emotional state
enabled: true
# Require players to be married before they can set/share moods
# If true, only married players can use /mood command
require-marriage: false
# Notify partner when player changes their mood
# Partner receives message like "Your partner is now feeling: Happy"
partner-notifications: true
# Available mood types players can select
# These appear in the mood GUI and /mood command
mood-types:
- "very-good"
- "good"
- "neutral"
- "bad"
- "very-bad"
# ╔════════════════════════════════════════════════════════════════════╗
# ║ LEADERBOARD SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
leaderboard:
# Enable the love leaderboard showing top players by hugs/kisses/likes
enabled: true
# ╔════════════════════════════════════════════════════════════════════╗
# ║ PERFORMANCE MONITORING (EXPERIMENTAL) ║
# ╚════════════════════════════════════════════════════════════════════╝
performance:
# Enable performance monitoring and memory usage tracking
# Monitors plugin resource usage and warns about high memory consumption
monitoring-enabled: true
# How often to check performance metrics
# Value is in SECONDS
monitor-interval: 300
# Log detailed performance metrics to console
# Shows commands executed, effects rendered, GUI opens, etc.
detailed-logging: false
# Memory usage threshold (%) that triggers warnings
# When memory usage exceeds this, plugin suggests garbage collection
memory-threshold: 85
# ╔════════════════════════════════════════════════════════════════════╗
# ║ DATA MANAGEMENT ║
# ╚════════════════════════════════════════════════════════════════════╝
# How often to automatically save all player data to disk
# Lower = more frequent saves
# Value is in MINUTES
auto-save: 30
# ╔════════════════════════════════════════════════════════════════════╗
# ║ ACHIEVEMENT SYSTEM ║
# ╚════════════════════════════════════════════════════════════════════╝
achievements:
# Enable the achievement system for tracking player milestones
# Includes first kiss, first hug, marriage, reaching 10 hugs/kisses, etc.
enabled: true
# Broadcast achievement unlocks to all players on the server
broadcast: true
# Play a sound effect when player unlocks an achievement
# Uses Minecraft's UI_TOAST_CHALLENGE_COMPLETE sound
sound-enabled: true
# ╔════════════════════════════════════════════════════════════════════╗
# ║ PLACEHOLDERAPI SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
placeholderapi:
# Registers %valentines_*% placeholders when PlaceholderAPI is installed
enabled: true
# ╔════════════════════════════════════════════════════════════════════╗
# ║ VERSION CHECKER SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
version-checker:
# Enable version checks against GitHub releases
enabled: true
# Automatically check newest version on startup/reload
check-on-startup: true
# Minimum interval between automatic checks to avoid spam/API limits
# Value is in SECONDS
minimum-interval-seconds: 600
# ╔════════════════════════════════════════════════════════════════════╗
# ║ FRIENDS SETTINGS ║
# ╚════════════════════════════════════════════════════════════════════╝
friends:
# Controls messaging when your friends join/leave the server
join-leave-notifications: true
lang/en.yml
plugin:
reload: "&aValentines plugin has been reloaded successfully!"
general:
no-permission: "&cYou don't have permission to use this command!"
player-offline: "&cThat player is not online right now!"
player-not-found: "&cPlayer not found!"
partner-offline: "&cYour partner is not online!"
cooldown: "&cYou can use &d{command}&c again in &d{time}&c seconds!"
invalid-world: "&cThis command cannot be used in this world!"
feature-disabled: "&cThis feature is currently disabled!"
help:
header: "&d❤ &5VALENTINES COMMANDS &d❤"
gui: "&d/vgui &f- Opens GUI"
stats: "&d/valentinesplayer <player> &f- View player relationship stats"
version: "&d/vver &f- Show current/latest plugin version"
placeholders: "&dPAPI: &f%valentines_partner% %valentines_days_married% %valentines_achievements_progress%"
placeholders-command: "&d/valentines placeholders &f- Show popular placeholder keys"
placeholders-missing: "&cPlaceholderAPI is not installed on this server."
placeholders-header: "&d❤ &5VALENTINES PLACEHOLDERS &d❤"
placeholders-line-1: "&fRelationship: &d%valentines_partner% &7| &d%valentines_days_married% &7| &d%valentines_relationship_status%"
placeholders-line-2: "&fStats: &d%valentines_hugs_given% &7| &d%valentines_kisses_given% &7| &d%valentines_total_given%"
placeholders-line-3: "&fAchievements: &d%valentines_achievements_progress% &7| &d%valentines_has_achievement_marriage%"
hug:
usage: "&cUsage: &d/hug <player>"
self: "&cYou can't hug yourself!"
sent: "&fYou gave &d{player} &fa hug!"
received: "&d{player} &fgave you a hug!"
broadcast: "&d{sender} &fand &d{receiver} &fhugged!"
kiss:
usage: "&cUsage: &d/kiss <player>"
self: "&cYou can't kiss yourself!"
sent: "&fYou kissed &d{player}&f!"
received: "&d{player} &fkissed you!"
broadcast: "&d{sender} &fand &d{receiver} &fkissed!"
like:
usage: "&cUsage: &d/like <player>"
self: "&cYou already like yourself!"
already-liked: "&cYou've already liked &d{player}&c!"
cooldown: "&cYou can like again in &d{time}&c seconds!"
sent: "&fYou liked &d{player}&f!"
received: "&d{player} &flikes you!"
marry:
usage: "&cUsage: &d/marry <player> &for &d/marry confirm/deny"
self: "&cYou can't marry yourself!"
proposal-sent: "&fMarriage proposal sent to &d{player}&f! Good luck!"
proposal-received: "&d{player} &fwants to marry you! \n&fType &d/marry confirm &fto accept or &d/marry deny &fto decline."
already-married: "&cYou're already married to &d{partner}&c!"
target-already-married: "&d{player}&c is already taken!"
no-pending-proposals: "&cYou have no pending marriage proposals!"
proposer-offline: "&cThe person who proposed is no longer online!"
proposal-cooldown: "&cYou can propose again in &d{time}&c seconds!"
accept-sender: "&d{player} &aaccepted your proposal! You're now married!"
accept-receiver: "&aYou married &d{player}&a!"
decline-sender: "&d{player} &cdeclined your proposal."
decline-receiver: "&cYou declined &d{player}'s &cproposal."
divorce-initiator: "&cYou have divorced &d{player}&c."
divorce-target: "&d{player} &chas divorced you."
divorce-confirm: "&eAre you sure you want to divorce &d{player}&e? Type &d/divorce confirm &eto proceed."
divorce-timeout: "&cDivorce confirmation expired. Use &d/divorce &cagain."
divorce-cooldown: "&cYou must wait &d{time}&c seconds before you can divorce again!"
not-married: "&cYou're not married!"
not-married-to: "&cYou're not married to &d{player}&c!"
announcement: "&d{player1} &fand &d{player2} &fjust got married! &d Congratulations!"
divorce-announcement: "&c{player1} &fand &c{player2} &fhave divorced."
anniversary:
global-announcement: "&d&5ANNIVERSARY CELEBRATION! &d{player1} &fand &d{player2} &fcelebrate &d{years} &fyear(s) of marriage!"
couple-message: "&d&5Happy Anniversary! &fYou and &d{partner} &fhave been married for &d{years} &fyear(s)!"
world-announcement: "&d{player1} &fand &d{player2} &fcelebrate their &d{years} &fyear anniversary!"
mood:
not-married: "&cYou must be married to share your mood!"
updated: "&fYour mood has been updated to: &d{mood}"
partner-notified: "&fYour partner has been notified of your mood change!"
partner-mood-changed: "&fYour partner &d{partner} &fis now feeling: &d{mood}"
unknown: "&7Unknown"
very-good: "&aVery Good"
good: "&eGood"
neutral: "&fNeutral"
bad: "&cBad"
very-bad: "&4Very Bad"
stats:
usage: "&cUsage: &d/valentinesplayer <player>"
header: "&5{player}'s Valentine Stats"
kisses: "&dKisses received: &f{count}"
hugs: "&dHugs received: &f{count}"
likes: "&dLikes received: &f{count}"
married: "&dMarried to: &f{partner} &d(for {days} days)"
single: "&dRelationship status: &fSingle"
total-score: "&dTotal Score: &f{score}"
mood: "&dCurrent mood: &f{mood}"
leaderboard:
header: "&5Valentine Leaderboard"
entry: "&a{rank} &d{player} &f- &d{score} &fpoints &7(&d{kisses}&f, &d{hugs}&f, &d{likes}&7)"
empty: "&cNo players found on the leaderboard yet!"
marriages:
header: "&5Married Couples "
couple: "&f&d{player1} &f& &d{player2} &f- &d{days} &fdays together"
none: "&dThere are no married couples on the server yet!"
player-search:
prompt: "&fPlease type the name of the player you want to search for:"
not-found: "&cPlayer '&d{player}&c' not found or is not online!"
searching: "&fSearching for player: &d{player}&f..."
gui:
main-menu-title: "&d❤ Valentines Menu ❤"
stats-menu-title: "&d❤ &5Player Stats &d❤"
leaderboard-title: "&d❤ &5Love Leaderboard &d❤"
marriages-title: "&d❤ &5Married Couples &d❤"
settings-title: "&d❤ &5Effect Settings &d❤"
mood-title: "&d❤ &5Mood Settings &d❤"
achievements-menu-title: "&d❤ &5Achievements &d❤"
player-profile-title: "&d❤ &5{player}'s Profile &d❤"
stats-button-title: "&dYour Stats"
stats-button-lore:
- "&fView your statistics"
- "&7See what and from who you received"
leaderboard-button-title: "&dLeaderboard"
leaderboard-button-lore:
- "&fSee the most loved players"
- "&7Compete for the top spot!"
marriages-button-title: "&dMarried Couples"
marriages-button-lore:
- "&fView all marriages on the server"
- "&7See who is really married!"
settings-button-title: "&dSettings"
settings-button-lore:
- "&fCustomize your particle effects"
- "&7Just don't forget to allow animations!"
mood-button-title: "&dMood"
mood-button-lore:
- "&fSet your current mood"
- "&7Let others know how you feel!"
achievements-button-title: "&dAchievements"
achievements-button-lore:
- "&fView your achievements"
- "&7Track your progress!"
player-search-button-title: "&dPlayer Search"
player-search-button-lore:
- "&fSearch for other players"
- "&7Find and interact with players!"
hugs-title: "&dHugs Received"
hugs-lore:
- "&fYou've received &d{count} &f hugs"
- "&7Do you actually like it?"
kisses-title: "&dKisses Received"
kisses-lore:
- "&fYou've received &d{count} &fsweet kisses"
- "&7Maybe you should do your first move?"
likes-title: "&dLikes Received"
likes-lore:
- "&fYou've received &d{count} &flikes"
- "&7People really appreciate you!"
marriage-title: "&dMarriage Status"
marriage-lore:
- "&fYou are married to &d{partner}"
- "&fFor &d{days} &fdays"
- "&7True love never dies!"
single-title: "&dRelationship Status"
single-lore:
- "&fYou are currently single"
- "&7Don't worry, somebody is out there!"
mood-display-title: "&dYour Mood"
mood-display-lore:
- "&fCurrent mood: &d{mood}"
- "&7Let others know how you feel!"
leaderboard-entry-title: "&a{rank} &d{player}"
leaderboard-entry-lore:
- "&fTotal Love Score: &d{score}"
- "&fHugs: &d{hugs}"
- "&fKisses: &d{kisses}"
- "&fLikes: &d{likes}"
marriage-couple-title: "&d{player1} &f♥ &d{player2}"
marriage-couple-lore:
- "&fMarried since: &d{date}"
- "&fDays together: &d{days}"
- "&7A beautiful love story!"
hug-button-title: "&dHug {player}"
hug-button-lore:
- "&fGive them a hug"
- "&7Feels good?"
kiss-button-title: "&dKiss {player}"
kiss-button-lore:
- "&fSend them a kiss"
- "&7That's good move!"
like-button-title: "&dLike {player}"
like-button-lore:
- "&fShow your appreciation"
- "&7Let them know you care!"
marry-button-title: "&dMarry {player}"
marry-button-lore:
- "&fPropose marriage"
- "&7Just hope for the best!"
mood-very-good-title: "&aVery Good"
mood-very-good-lore:
- "&fSet your mood to Very Good"
- "&7You're feeling amazing!"
mood-good-title: "&eGood"
mood-good-lore:
- "&fSet your mood to Good"
- "&7You're doing well!"
mood-neutral-title: "&fNeutral"
mood-neutral-lore:
- "&fSet your mood to Neutral"
- "&7You're feeling okay!"
mood-bad-title: "&cBad"
mood-bad-lore:
- "&fSet your mood to Bad"
- "&7What happened?"
mood-very-bad-title: "&4Very Bad"
mood-very-bad-lore:
- "&fSet your mood to Very Bad"
- "&7Why?"
partner-mood-title: "&d{partner}'s Mood"
partner-mood-lore:
- "&fCurrent mood: &d{mood}"
effect-spiral: "&dSpiral Effect"
effect-heart: "&dHeart Effect"
effect-cloud: "&dCloud Effect"
effect-selected: "&aSelected"
effect-disabled: "&cDisabled"
age-title: "&dProfile Age"
age-lore:
- "&fYour age: &d{age}"
- "&7Click to edit (7-99)"
age-editor-title: "&d❤ &5Age Editor &d❤"
age-decrease-title: "&c-1 Age"
age-current-title: "&dCurrent Age: {age}"
age-increase-title: "&a+1 Age"
age-save-title: "&aSave Age"
age-unset-title: "&cRemove Age"
my-friends-title: "&dMy Friends"
my-friends-lore:
- "&fFriends count: &d{count}"
- "&7Click to view"
friend-requests-toggle-title: "&dFriend Requests"
friend-requests-toggle-lore:
- "&fCurrent: &d{state}"
- "&7Click to toggle"
friend-chat-add-title: "&aAdd Friend (Chat)"
friend-chat-add-lore:
- "&fClick and type a player's name in chat"
- "&7A friend request will be sent automatically"
profile-friends-title: "&dFriends List"
profile-friends-lore:
- "&fThis player has &d{count} &ffriends"
- "&7Click to view"
friends-menu-title: "&d❤ &5{player}'s Friends &d❤"
friend-entry-title: "&d{friend}"
friend-entry-lore:
- "&fFriends since: &d{since}"
friend-add-title: "&aAdd Friend"
friend-add-lore:
- "&fSend a friend request to &d{player}"
friend-accept-title: "&aAccept Friend Request"
friend-accept-lore:
- "&fAccept &d{player}'s &ffriend request"
friend-deny-title: "&cDeny Request"
friend-deny-lore:
- "&fDecline &d{player}'s &ffriend request"
friend-remove-title: "&cRemove Friend"
friend-remove-lore:
- "&fRemove &d{player} &ffrom your friends"
back-button: "&c⬅ Back"
close-button: "&cClose Menu"
achievements:
unlocked: "&a&Achievement Unlocked! &d{achievement}"
description: "&f{description}"
broadcast: "&d{player} &fhas unlocked the achievement: &d{achievement}&f!"
progress: "&fYou have unlocked &d{unlocked}&f/&d{total} &fachievements &7(&d{percentage}%&7)"
first_kiss_received:
name: "First Kiss Received"
description: "Received your first kiss from another player"
first_hug_received:
name: "First Hug Received"
description: "Received your first hug from another player"
first_like_received:
name: "First Like Received"
description: "Received your first like from another player"
first_kiss_given:
name: "First Kiss Given"
description: "Gave your first kiss to another player"
first_hug_given:
name: "First Hug Given"
description: "Gave your first hug to another player"
first_like_given:
name: "First Like Given"
description: "Gave your first like to another player"
reach_10_kisses:
name: "Kissable"
description: "Received 10 kisses"
reach_10_hugs:
name: "Huggable"
description: "Received 10 hugs"
reach_10_likes:
name: "Likeable"
description: "Received 10 likes"
marriage:
name: "Just Married"
description: "Got married to another player"
divorce:
name: "It's Complicated"
description: "Got divorced from your partner"
married_30_days:
name: "One Month Together"
description: "Been married for 30 days"
married_365_days:
name: "One Year Anniversary"
description: "Been married for 365 days"
married_2_years:
name: "Two Years Strong"
description: "Been married for 2 years"
first_mood_set:
name: "Mood Setter"
description: "Set your mood for the first time"
make_a_friend:
name: "New Bestie"
description: "Become friends with another player"
friends_for_3_months:
name: "3-Month Bond"
description: "Stay friends for at least 3 months"
version:
header: "&d❤ &5VALENTINES VERSION &d❤"
current: "&fCurrent version: &d{current}"
latest: "&fLatest version: &d{latest}"
last-check: "&fLast check: &d{last_check}"
update-available: "&cUpdate available! Newest: &d{latest} &c(you have &d{current}&c)"
up-to-date: "&aYou are running the newest available version."
check-hint: "&7Use &d/vver check &7to refresh version information."
checking: "&fChecking for latest version..."
already-checking: "&eVersion check is already running. Please wait..."
checked: "&aVersion check completed."
check-failed: "&cVersion check failed. Check console for details."
unavailable: "&cVersion checker is currently unavailable."
friends:
already-friends: "&cYou are already friends with this player."
requests-disabled: "&cThat player has disabled friend requests."
max-reached: "&cMaximum friends reached (50)."
request-already-sent: "&eYou already sent a friend request to this player."
request-sent: "&aFriend request sent to &d{player}&a."
request-received: "&d{player} &fsent you a friend request. Open their profile to accept/deny."
request-accepted: "&aYou are now friends with &d{player}&a."
accept-notify: "&d{player} &aaccepted your friend request."
request-denied: "&cFriend request denied."
request-denied-notify: "&d{player} &cdeclined your friend request."
no-pending: "&cYou don't have a pending request from this player."
not-friends: "&cYou are not friends with this player."
removed: "&eYou removed &d{player} &efrom your friends."
toggle-enabled: "&aYou now accept friend requests."
toggle-disabled: "&cYou no longer accept friend requests."
join-notify: "&fYour friend &d{friend} &fjoined the server."
leave-notify: "&fYour friend &d{friend} &fleft the server."
chat-add-prompt: "&fType the player's name in chat to send a friend request."
chat-add-not-found: "&cPlayer '&d{player}&c' not found or is not online."
chat-add-self: "&cYou can't send a friend request to yourself."
age:
updated: "&aYour age is now set to &d{age}&a."
removed: "&eYour age was removed from your profile."
Note: This plugin is AI optimized but wont ever be rewritten by it or dramatically changed. Because sometimes bug/problem appears and I don't know everything, help is needed.


