FIXED Mangrove Propagules rewarding infinite farming EXP
FIXED Startup error regarding the fishing skill in 1.19
FIXED Mangrove wood recipes not being unlocked by default (requires power_progression.yml reset)
FIXED Woodcutting skill's Carpenter perk not unlocking mangrove recipes
TWEAK Added link to wiki in /val command
NEW stat to the power skill that gives players weightless armor points when not wearing any armor
FIXED critical issue where the Mining skill was reset if the player goes offline after lighting off some TNT
FIXED typo in language file, draught of midas was called alchemic precursor
FIXED arrows still doing damage despite being blocked with a shield
FIXED mushroom stems were considered vegetables instead of mushroom stews
FIXED issue where loot tables weren't dropping the correct quantity range (often resulting in 1 item being dropped instead of, say, 1-3)
FIXED issue with papermc loot refill feature repeatedly filling a chest with items despite already being looted
FIXED errors related to new smithing tags
OPTIMIZATIONS regarding brewing stands and worldguard flag checks
TWEAK fishing loot table logic moved to FishingSkill, so you can disable the fishing skill should ValhallaMMO interfere with custom fishing mechanics from other plugins
BALANCE netherite equipment now has the same stat scaling as diamond equipment (just with higher base stats) because the upgrade to netherite would usually downgrade the diamond equipment (requires smithing recipes file reset)
FIXED ConcurrentModificationException on rapid block breaking
FIXED uuid null error with cauldron recipes
FIXED Cooking recipes are no longer being cancelled if a vanilla recipe doesn't exist
FIXED mining mining fatigue clearing with milk not re-applying effect
FIXED Smithing recipes now get a default template if they didn't get one while loading in, which would cause errors
FIXED Non-Vanilla non-Valhalla recipes (such as Incendium recipes) causing errors when trying to access disabled recipes manager
FIXED diminishing returns on enchanting not working
FIXED Attempted fix for infinite fishing time
FIXED Immersive recipes not functioning
FIXED certain messages not being clearable
FIXED Weapon coating not working with vanilla potions
FIXED Smithing recipes not properly previewing result item, and converting vanilla items as if they were valhalla items
TWEAK Smithing tags can now have a level
FIXED Small bug where transmuting birch planks turns into spruce logs FIXED Rapidly digging through blogs occasionally causing console errors FIXED Inventory-repairing two Valhalla tools producing a vanilla tool FIXED Fishing skill tree's last perk being level 60 instead of 80 (requires fishing progression config reset) FIXED Immersive recipes not properly producing items FIXED Weapon-coating ability not working with vanilla potions
FIXED Issue where many plugin features broke in certain (real) world regions FIXED Adrenaline/Rage abilities of Light/Heavy Armor not working (requires their progression configs to be reset (deleted before starting server)) FIXED Life-steal stat not working properly FIXED NPE on entity death FIXED Item duplication bug on custom cauldron recipes (not something you gotta worry about by default because there are none)
TWEAK The "Custom attribute (ADD)" type modifiers now have an additional option allowing you to choose if you want to stack this modifier with any identical pre-existing item stats
BALANCE Greatly reduced spent-experience-orbs enchanting exp bonus
ADDED Command: /val hardness. Allows you to edit the default hardnesses of blocks. Comes with its respective config file.
FIXED ItemsAdder issue where custom furniture could not be broken FIXED ItemsAdder issue where the console gets an error upon placing custom blocks FIXED Cauldron recipes causing a server crash under certain conditions FIXED Issue where players could unlock multiple perks where they are only supposed to be able to pick one