Tags
Creators
Details
1.6.2
Compatibility
Changes
TWEAK Daytime and light effect triggers not trigger appropriately, and added separate triggers for when the player is exposed to the outside daylight OR sheltered (meaning they have some block above them preventing some daylight)
FIXED Immersive recipes replacing the item in the player's hand even if the recipe failed
FIXED "on attack" effect trigger not working most of the time
FIXED Dummies getting default stats
FIXED Players often not being attributed responsibility for dealing custom damage types (primarily noticed with Hexblade) which caused them to be unaffected by damage modification stats
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rxrgsoud:hiRG7za4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rxrgsoud:hiRG7za4"
}

