Compatibility
Minecraft: Java Edition
1.21–1.21.10
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Licensed MIT
Published 10 months ago
Updated 10 months ago
VoidRescue
Never lose your gear to the void again! VoidRescue automatically saves players from void deaths by teleporting them to safety with a cinematic slow-falling descent.
🌟 How It Works
When a player falls below Y=-5 (configurable), VoidRescue springs into action:
- Searches for safety - Scans up to 64 blocks around the player for solid, hazard-free ground
- Lifts you up - Teleports the player 200-300 blocks above the safe spot
- Controlled descent - Applies Slow Falling when within 5 blocks of ground for a smooth landing
- Prevents damage - Optionally cancels fall damage from the rescue
✨ Features
- Smart pathfinding - Avoids lava, fire, cacti, magma blocks, campfires, and other hazards
- Multi-dimension support - Works in Overworld, Nether, and The End (individually toggleable)
- Game mode filtering - Only rescues Survival and Adventure players (Creative/Spectator ignored)
- Anti-spam cooldown - 8-second cooldown prevents rescue loops
- Async processing - Safe spot detection runs asynchronously to prevent server lag
- Visual feedback - Portal particles, sound effects, and action bar messages
- Fallback system - Uses world spawn if no safe spot found
⚙️ Configuration
Fully customizable via config.yml:
- Trigger Y-level threshold
- Rescue height range (min/max)
- Slow Falling duration
- Per-dimension enable/disable
- Fall damage cancellation toggle
- Cooldown duration
📋 Requirements
- Minecraft: 1.21+
- Server: Paper or compatible fork (Purpur, Pufferfish, etc.)
- Java: 21+

